[PATCH weston 08/12] window: add surface pointer to widget
Pekka Paalanen
ppaalanen at gmail.com
Wed Feb 13 06:17:19 PST 2013
So that given a widget, we can access the surface specific data, like
buffers, and input and opaque regions.
Signed-off-by: Pekka Paalanen <ppaalanen at gmail.com>
---
clients/window.c | 12 +++++++-----
1 file changed, 7 insertions(+), 5 deletions(-)
diff --git a/clients/window.c b/clients/window.c
index ecc38b0..9ebd1ac 100644
--- a/clients/window.c
+++ b/clients/window.c
@@ -245,6 +245,7 @@ struct window {
struct widget {
struct window *window;
+ struct surface *surface;
struct tooltip *tooltip;
struct wl_list child_list;
struct wl_list link;
@@ -1369,15 +1370,16 @@ window_find_widget(struct window *window, int32_t x, int32_t y)
}
static struct widget *
-widget_create(struct window *window, void *data)
+widget_create(struct window *window, struct surface *surface, void *data)
{
struct widget *widget;
widget = malloc(sizeof *widget);
memset(widget, 0, sizeof *widget);
widget->window = window;
+ widget->surface = surface;
widget->user_data = data;
- widget->allocation = window->main_surface->allocation;
+ widget->allocation = surface->allocation;
wl_list_init(&widget->child_list);
widget->opaque = 0;
widget->tooltip = NULL;
@@ -1392,7 +1394,7 @@ window_add_widget(struct window *window, void *data)
{
struct widget *widget;
- widget = widget_create(window, data);
+ widget = widget_create(window, window->main_surface, data);
wl_list_init(&widget->link);
window->main_surface->widget = widget;
@@ -1404,7 +1406,7 @@ widget_add_widget(struct widget *parent, void *data)
{
struct widget *widget;
- widget = widget_create(parent->window, data);
+ widget = widget_create(parent->window, parent->surface, data);
wl_list_insert(parent->child_list.prev, &widget->link);
return widget;
@@ -1734,7 +1736,7 @@ frame_resize_handler(struct widget *widget,
struct widget *child = frame->child;
struct rectangle allocation;
struct display *display = widget->window->display;
- struct surface *surface = widget->window->main_surface;
+ struct surface *surface = widget->surface;
struct frame_button * button;
struct theme *t = display->theme;
int x_l, x_r, y, w, h;
--
1.7.12.4
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