[PATCH 3/3 v2] xwm: Use empty opaque region for windows with alpha
Kristian Høgsberg
hoegsberg at gmail.com
Tue Jul 2 16:30:09 PDT 2013
On Sat, Jun 22, 2013 at 11:04:21AM -0500, MoD wrote:
> Window contents cannot be assumed to be fully opaque for windows drawn with
> a RGBA visual. The optimization of setting a full opaque region is limited to
> windows with a color depth != 32.
> ---
> src/xwayland/window-manager.c | 38 +++++++++++++++++++++++++++++---------
> 1 file changed, 29 insertions(+), 9 deletions(-)
That looks good, thanks.
Kristian
> diff --git a/src/xwayland/window-manager.c b/src/xwayland/window-manager.c
> index ff2d4e6..e39ce0a 100644
> --- a/src/xwayland/window-manager.c
> +++ b/src/xwayland/window-manager.c
> @@ -116,6 +116,7 @@ struct weston_wm_window {
> int decorate;
> int override_redirect;
> int fullscreen;
> + int has_alpha;
> };
>
> static struct weston_wm_window *
> @@ -901,13 +902,17 @@ weston_wm_window_draw_decoration(void *data)
>
> if (window->surface) {
> pixman_region32_fini(&window->surface->pending.opaque);
> - /* We leave an extra pixel around the X window area to
> - * make sure we don't sample from the undefined alpha
> - * channel when filtering. */
> - pixman_region32_init_rect(&window->surface->pending.opaque,
> - x - 1, y - 1,
> - window->width + 2,
> - window->height + 2);
> + if(window->has_alpha) {
> + pixman_region32_init(&window->surface->pending.opaque);
> + } else {
> + /* We leave an extra pixel around the X window area to
> + * make sure we don't sample from the undefined alpha
> + * channel when filtering. */
> + pixman_region32_init_rect(&window->surface->pending.opaque,
> + x - 1, y - 1,
> + window->width + 2,
> + window->height + 2);
> + }
> weston_surface_geometry_dirty(window->surface);
> }
>
> @@ -930,8 +935,12 @@ weston_wm_window_schedule_repaint(struct weston_wm_window *window)
> if (window->surface != NULL) {
> weston_wm_window_get_frame_size(window, &width, &height);
> pixman_region32_fini(&window->surface->pending.opaque);
> - pixman_region32_init_rect(&window->surface->pending.opaque, 0, 0,
> - width, height);
> + if(window->has_alpha) {
> + pixman_region32_init(&window->surface->pending.opaque);
> + } else {
> + pixman_region32_init_rect(&window->surface->pending.opaque, 0, 0,
> + width, height);
> + }
> weston_surface_geometry_dirty(window->surface);
> }
> return;
> @@ -977,6 +986,8 @@ weston_wm_window_create(struct weston_wm *wm,
> {
> struct weston_wm_window *window;
> uint32_t values[1];
> + xcb_get_geometry_cookie_t geometry_cookie;
> + xcb_get_geometry_reply_t *geometry_reply;
>
> window = malloc(sizeof *window);
> if (window == NULL) {
> @@ -984,6 +995,8 @@ weston_wm_window_create(struct weston_wm *wm,
> return;
> }
>
> + geometry_cookie = xcb_get_geometry(wm->conn, id);
> +
> values[0] = XCB_EVENT_MASK_PROPERTY_CHANGE;
> xcb_change_window_attributes(wm->conn, id, XCB_CW_EVENT_MASK, values);
>
> @@ -995,6 +1008,13 @@ weston_wm_window_create(struct weston_wm *wm,
> window->width = width;
> window->height = height;
>
> + geometry_reply = xcb_get_geometry_reply(wm->conn, geometry_cookie, NULL);
> + /* technically we should use XRender and check the visual format's
> + alpha_mask, but checking depth is simpler and works in all known cases */
> + if(geometry_reply != NULL)
> + window->has_alpha = geometry_reply->depth == 32;
> + free(geometry_reply);
> +
> hash_table_insert(wm->window_hash, id, window);
> }
>
> --
> 1.8.3.1
>
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