[weston v2 6/8] Shell: Add Exposay

Daniel Stone daniel at fooishbar.org
Wed Jul 3 08:22:36 PDT 2013


Hi,

On 3 July 2013 15:40, Giulio Camuffo <giuliocamuffo at gmail.com> wrote:
> This is cool, but are we sure we want it?

A very valid question. :)

> From the "Clarifying scope and goals for weston" mail sent by Kristian [1]:
> [...]
>
> It seems to me this Exposay is out of scope, and adds a quite big amount of
> code
> to shell.c, which is already quite big and complex to understand. If
> anything, i think
> it should go in a separate file.

I think going in a separate file is a completely fair shout.  The
motivation behind adding it wasn't to add functionality per se: being
totally honest, it's not a very good implementation of the idea.
Doing it properly requires a real packing/layout system, which we just
don't have, so rather than add something comprehensive, I just
hardcoded a bunch of values to have it work well enough for the
general case.

The reason I added it was as a demonstration of 2D compositing
functionality.  Saying 'see these windows displayed normally' isn't
very compelling; for the Raspberry Pi work, we wanted to show what you
could achieve with 2D compositing engines - something impossible with
X.  This is a lot more portable than RPi though, as even Haswell is
gaining more overlays, and the DRM plane API is more than capable of
handling move & scale transforms, which is all we use here.

So yeah, on the face of it it seems like it shouldn't be merged - and
I agree that cramming more functionality into desktop-shell for the
sake of it is a fools' game - but it's there as a tech demo rather
than anything else.

Cheers,
Daniel

> [1]
> http://lists.freedesktop.org/archives/wayland-devel/2013-April/008659.html
>
>
> 2013/7/3 Tomeu Vizoso <tomeu at tomeuvizoso.net>
>>
>> From: Daniel Stone <daniel at fooishbar.org>
>>
>> Exposay provides window overview functions which, when a key which
>> produces the binding modifier is pressed on its own, scales all
>> currently-open windows down to be shown overlaid on the desktop,
>> providing keyboard and mouse navigation to be able to switch window
>> focus.
>>
>> Signed-off-by: Daniel Stone <daniel at fooishbar.org>
>> ---
>>  src/shell.c | 574
>> ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
>>  1 file changed, 574 insertions(+)
>>
>> diff --git a/src/shell.c b/src/shell.c
>> index 80b3e8b..cadcb55 100644
>> --- a/src/shell.c
>> +++ b/src/shell.c
>> @@ -1,6 +1,7 @@
>>  /*
>>   * Copyright © 2010-2012 Intel Corporation
>>   * Copyright © 2011-2012 Collabora, Ltd.
>> + * Copyright © 2013 Raspberry Pi Foundation
>>   *
>>   * Permission to use, copy, modify, distribute, and sell this software
>> and
>>   * its documentation for any purpose is hereby granted without fee,
>> provided
>> @@ -57,6 +58,19 @@ enum fade_type {
>>         FADE_OUT
>>  };
>>
>> +enum exposay_target_state {
>> +       EXPOSAY_TARGET_OVERVIEW, /* show all windows */
>> +       EXPOSAY_TARGET_CANCEL, /* return to normal, same focus */
>> +       EXPOSAY_TARGET_SWITCH, /* return to normal, switch focus */
>> +};
>> +
>> +enum exposay_layout_state {
>> +       EXPOSAY_LAYOUT_INACTIVE = 0, /* normal desktop */
>> +       EXPOSAY_LAYOUT_ANIMATE_TO_INACTIVE, /* in transition to normal */
>> +       EXPOSAY_LAYOUT_OVERVIEW, /* show all windows */
>> +       EXPOSAY_LAYOUT_ANIMATE_TO_OVERVIEW, /* in transition to all
>> windows */
>> +};
>> +
>>  struct focus_state {
>>         struct weston_seat *seat;
>>         struct workspace *ws;
>> @@ -184,6 +198,34 @@ struct desktop_shell {
>>                 struct wl_event_source *startup_timer;
>>         } fade;
>>
>> +       struct exposay {
>> +               /* XXX: Make these exposay_surfaces. */
>> +               struct weston_surface *focus_prev;
>> +               struct weston_surface *focus_current;
>> +               struct weston_surface *clicked;
>> +               struct workspace *workspace;
>> +               struct weston_seat *seat;
>> +               struct wl_list surface_list;
>> +
>> +               struct weston_keyboard_grab grab_kbd;
>> +               struct weston_pointer_grab grab_ptr;
>> +
>> +                enum exposay_target_state state_target;
>> +                enum exposay_layout_state state_cur;
>> +               int in_flight; /* number of animations still running */
>> +
>> +               int num_surfaces;
>> +               int grid_size;
>> +               int surface_size;
>> +
>> +               int hpadding_outer;
>> +               int vpadding_outer;
>> +               int padding_inner;
>> +
>> +               int row_current;
>> +               int column_current;
>> +       } exposay;
>> +
>>         uint32_t binding_modifier;
>>         enum animation_type win_animation_type;
>>         enum animation_type focus_animation_type;
>> @@ -4289,6 +4331,533 @@ switcher_binding(struct weston_seat *seat,
>> uint32_t time, uint32_t key,
>>         switcher_next(switcher);
>>  }
>>
>> +struct exposay_surface {
>> +       struct desktop_shell *shell;
>> +       struct weston_surface *surface;
>> +       struct wl_list link;
>> +
>> +       int x;
>> +       int y;
>> +       int width;
>> +       int height;
>> +       double scale;
>> +
>> +       int row;
>> +       int column;
>> +
>> +       /* The animations only apply a transformation for their own
>> lifetime,
>> +        * and don't have an option to indefinitely maintain the
>> +        * transformation in a steady state - so, we apply our own once
>> the
>> +        * animation has finished. */
>> +       struct weston_transform transform;
>> +};
>> +
>> +static void exposay_set_state(struct desktop_shell *shell,
>> +                              enum exposay_target_state state,
>> +                             struct weston_seat *seat);
>> +static void exposay_check_state(struct desktop_shell *shell);
>> +
>> +static void
>> +exposay_in_flight_inc(struct desktop_shell *shell)
>> +{
>> +       shell->exposay.in_flight++;
>> +}
>> +
>> +static void
>> +exposay_in_flight_dec(struct desktop_shell *shell)
>> +{
>> +       if (--shell->exposay.in_flight > 0)
>> +               return;
>> +
>> +       exposay_check_state(shell);
>> +}
>> +
>> +static void
>> +exposay_animate_in_done(struct weston_surface_animation *animation, void
>> *data)
>> +{
>> +       struct exposay_surface *esurface = data;
>> +
>> +       wl_list_insert(&esurface->surface->geometry.transformation_list,
>> +                      &esurface->transform.link);
>> +       weston_matrix_init(&esurface->transform.matrix);
>> +       weston_matrix_scale(&esurface->transform.matrix,
>> +                           esurface->scale, esurface->scale, 1.0f);
>> +       weston_matrix_translate(&esurface->transform.matrix,
>> +                               esurface->x -
>> esurface->surface->geometry.x,
>> +                               esurface->y -
>> esurface->surface->geometry.y,
>> +                               0);
>> +
>> +       weston_surface_geometry_dirty(esurface->surface);
>> +       weston_compositor_schedule_repaint(esurface->surface->compositor);
>> +
>> +       exposay_in_flight_dec(esurface->shell);
>> +}
>> +
>> +static void
>> +exposay_animate_in(struct exposay_surface *esurface)
>> +{
>> +       exposay_in_flight_inc(esurface->shell);
>> +
>> +       weston_move_scale_run(esurface->surface,
>> +                             esurface->x - esurface->surface->geometry.x,
>> +                             esurface->y - esurface->surface->geometry.y,
>> +                             1.0, esurface->scale, 0,
>> +                             exposay_animate_in_done, esurface);
>> +}
>> +
>> +static void
>> +exposay_animate_out_done(struct weston_surface_animation *animation, void
>> *data)
>> +{
>> +       struct exposay_surface *esurface = data;
>> +       struct desktop_shell *shell = esurface->shell;
>> +
>> +       wl_list_remove(&esurface->link);
>> +       free(esurface);
>> +
>> +       exposay_in_flight_dec(shell);
>> +}
>> +
>> +static void
>> +exposay_animate_out(struct exposay_surface *esurface)
>> +{
>> +       exposay_in_flight_inc(esurface->shell);
>> +
>> +       /* Remove the static transformation set up by
>> +        * exposay_transform_in_done(). */
>> +       wl_list_remove(&esurface->transform.link);
>> +       weston_surface_geometry_dirty(esurface->surface);
>> +
>> +       weston_move_scale_run(esurface->surface,
>> +                             esurface->x - esurface->surface->geometry.x,
>> +                             esurface->y - esurface->surface->geometry.y,
>> +                             1.0, esurface->scale, 1,
>> +                             exposay_animate_out_done, esurface);
>> +}
>> +
>> +static void
>> +exposay_highlight_surface(struct desktop_shell *shell,
>> +                          struct exposay_surface *esurface)
>> +{
>> +       struct weston_surface *ws = NULL;
>> +
>> +       if (esurface) {
>> +               shell->exposay.row_current = esurface->row;
>> +               shell->exposay.column_current = esurface->column;
>> +               ws = esurface->surface;
>> +       }
>> +
>> +       animate_focus_change(shell, shell->exposay.workspace,
>> +                            shell->exposay.focus_current, ws);
>> +       shell->exposay.focus_current = ws;
>> +}
>> +
>> +static int
>> +exposay_is_animating(struct desktop_shell *shell)
>> +{
>> +       if (shell->exposay.state_cur == EXPOSAY_LAYOUT_INACTIVE ||
>> +           shell->exposay.state_cur == EXPOSAY_LAYOUT_OVERVIEW)
>> +               return 0;
>> +
>> +       return (shell->exposay.in_flight > 0);
>> +}
>> +
>> +static void
>> +exposay_pick(struct desktop_shell *shell, int x, int y)
>> +{
>> +       struct exposay_surface *esurface;
>> +
>> +        if (exposay_is_animating(shell))
>> +            return;
>> +
>> +       wl_list_for_each(esurface, &shell->exposay.surface_list, link) {
>> +               if (x < esurface->x || x > esurface->x + esurface->width)
>> +                       continue;
>> +               if (y < esurface->y || y > esurface->y + esurface->height)
>> +                       continue;
>> +
>> +               exposay_highlight_surface(shell, esurface);
>> +               return;
>> +       }
>> +}
>> +
>> +/* Pretty lame layout for now; just tries to make a square.  Should take
>> + * aspect ratio into account really.  Also needs to be notified of
>> surface
>> + * addition and removal and adjust layout/animate accordingly. */
>> +static enum exposay_layout_state
>> +exposay_layout(struct desktop_shell *shell)
>> +{
>> +       struct workspace *workspace = shell->exposay.workspace;
>> +       struct weston_compositor *compositor = shell->compositor;
>> +       struct weston_output *output = get_default_output(compositor);
>> +       struct weston_surface *ws;
>> +       struct exposay_surface *esurface;
>> +       int w, h;
>> +       int i;
>> +       int last_row_removed = 0;
>> +
>> +       wl_list_init(&shell->exposay.surface_list);
>> +
>> +       shell->exposay.num_surfaces = 0;
>> +       wl_list_for_each(ws, &workspace->layer.surface_list, layer_link) {
>> +               if (!get_shell_surface(ws))
>> +                       continue;
>> +               shell->exposay.num_surfaces++;
>> +       }
>> +
>> +       if (shell->exposay.num_surfaces == 0) {
>> +               shell->exposay.grid_size = 0;
>> +               shell->exposay.hpadding_outer = 0;
>> +               shell->exposay.vpadding_outer = 0;
>> +               shell->exposay.padding_inner = 0;
>> +               shell->exposay.surface_size = 0;
>> +               return EXPOSAY_LAYOUT_OVERVIEW;
>> +       }
>> +
>> +       /* Lay the grid out as square as possible, losing surfaces from
>> the
>> +        * bottom row if required.  Start with fixed padding of a 10%
>> margin
>> +        * around the outside and 80px internal padding between surfaces,
>> and
>> +        * maximise the area made available to surfaces after this, but
>> only
>> +        * to a maximum of 1/3rd the total output size.
>> +        *
>> +        * If we can't make a square grid, add one extra row at the bottom
>> +        * which will have a smaller number of columns.
>> +        *
>> +        * XXX: Surely there has to be a better way to express this maths,
>> +        *      right?!
>> +        */
>> +       shell->exposay.grid_size =
>> floor(sqrtf(shell->exposay.num_surfaces));
>> +       if (pow(shell->exposay.grid_size, 2) !=
>> shell->exposay.num_surfaces)
>> +               shell->exposay.grid_size++;
>> +       last_row_removed = pow(shell->exposay.grid_size, 2) -
>> shell->exposay.num_surfaces;
>> +
>> +       shell->exposay.hpadding_outer = (output->width / 10);
>> +       shell->exposay.vpadding_outer = (output->height / 10);
>> +       shell->exposay.padding_inner = 80;
>> +
>> +       w = output->width - (shell->exposay.hpadding_outer * 2);
>> +       w -= shell->exposay.padding_inner * (shell->exposay.grid_size -
>> 1);
>> +       w /= shell->exposay.grid_size;
>> +
>> +       h = output->height - (shell->exposay.vpadding_outer * 2);
>> +       h -= shell->exposay.padding_inner * (shell->exposay.grid_size -
>> 1);
>> +       h /= shell->exposay.grid_size;
>> +
>> +       shell->exposay.surface_size = (w < h) ? w : h;
>> +       if (shell->exposay.surface_size > (output->width / 2))
>> +               shell->exposay.surface_size = output->width / 2;
>> +       if (shell->exposay.surface_size > (output->height / 2))
>> +               shell->exposay.surface_size = output->height / 2;
>> +
>> +       i = 0;
>> +       wl_list_for_each(ws, &workspace->layer.surface_list, layer_link) {
>> +               int pad;
>> +
>> +               pad = shell->exposay.surface_size +
>> shell->exposay.padding_inner;
>> +
>> +               if (!get_shell_surface(ws))
>> +                       continue;
>> +
>> +               esurface = malloc(sizeof(*esurface));
>> +               if (!esurface) {
>> +                       exposay_set_state(shell, EXPOSAY_TARGET_CANCEL,
>> +                                         shell->exposay.seat);
>> +                       break;
>> +               }
>> +
>> +               wl_list_insert(&shell->exposay.surface_list,
>> &esurface->link);
>> +               esurface->shell = shell;
>> +               esurface->surface = ws;
>> +
>> +               esurface->row = i / shell->exposay.grid_size;
>> +               esurface->column = i % shell->exposay.grid_size;
>> +
>> +               esurface->x = shell->exposay.hpadding_outer;
>> +               esurface->x += pad * esurface->column;
>> +               esurface->y = shell->exposay.vpadding_outer;
>> +               esurface->y += pad * esurface->row;
>> +
>> +               if (esurface->row == shell->exposay.grid_size - 1)
>> +                       esurface->x += (shell->exposay.surface_size +
>> shell->exposay.padding_inner) * last_row_removed / 2;
>> +
>> +               if (ws->geometry.width > ws->geometry.height)
>> +                       esurface->scale = shell->exposay.surface_size /
>> (float) ws->geometry.width;
>> +               else
>> +                       esurface->scale = shell->exposay.surface_size /
>> (float) ws->geometry.height;
>> +               esurface->width = ws->geometry.width * esurface->scale;
>> +               esurface->height = ws->geometry.height * esurface->scale;
>> +
>> +               if (shell->exposay.focus_current == esurface->surface)
>> +                       exposay_highlight_surface(shell, esurface);
>> +
>> +               exposay_animate_in(esurface);
>> +
>> +               i++;
>> +       }
>> +
>> +       weston_compositor_schedule_repaint(shell->compositor);
>> +
>> +       return EXPOSAY_LAYOUT_ANIMATE_TO_OVERVIEW;
>> +}
>> +
>> +static void
>> +exposay_motion(struct weston_pointer_grab *grab, uint32_t time)
>> +{
>> +       struct desktop_shell *shell =
>> +               container_of(grab, struct desktop_shell,
>> exposay.grab_ptr);
>> +
>> +       exposay_pick(shell,
>> +                    wl_fixed_to_int(grab->pointer->x),
>> +                    wl_fixed_to_int(grab->pointer->y));
>> +}
>> +
>> +static void
>> +exposay_button(struct weston_pointer_grab *grab, uint32_t time, uint32_t
>> button,
>> +               uint32_t state_w)
>> +{
>> +       struct desktop_shell *shell =
>> +               container_of(grab, struct desktop_shell,
>> exposay.grab_ptr);
>> +       struct weston_seat *seat = grab->pointer->seat;
>> +       enum wl_pointer_button_state state = state_w;
>> +
>> +       if (button != BTN_LEFT)
>> +               return;
>> +
>> +       /* Store the surface we clicked on, and don't do anything if we
>> end up
>> +        * releasing on a different surface. */
>> +       if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
>> +               shell->exposay.clicked = shell->exposay.focus_current;
>> +               return;
>> +       }
>> +
>> +       if (shell->exposay.focus_current == shell->exposay.clicked)
>> +               exposay_set_state(shell, EXPOSAY_TARGET_SWITCH, seat);
>> +       else
>> +               shell->exposay.clicked = NULL;
>> +}
>> +
>> +static const struct weston_pointer_grab_interface exposay_ptr_grab = {
>> +       noop_grab_focus,
>> +       exposay_motion,
>> +       exposay_button,
>> +};
>> +
>> +static int
>> +exposay_maybe_move(struct desktop_shell *shell, int row, int column)
>> +{
>> +       struct exposay_surface *esurface;
>> +
>> +       wl_list_for_each(esurface, &shell->exposay.surface_list, link) {
>> +               if (esurface->row != row || esurface->column != column)
>> +                       continue;
>> +
>> +               exposay_highlight_surface(shell, esurface);
>> +               return 1;
>> +       }
>> +
>> +       return 0;
>> +}
>> +
>> +static void
>> +exposay_key(struct weston_keyboard_grab *grab, uint32_t time, uint32_t
>> key,
>> +            uint32_t state_w)
>> +{
>> +       struct weston_seat *seat = grab->keyboard->seat;
>> +       struct desktop_shell *shell =
>> +               container_of(grab, struct desktop_shell,
>> exposay.grab_kbd);
>> +       enum wl_keyboard_key_state state = state_w;
>> +
>> +       if (state != WL_KEYBOARD_KEY_STATE_RELEASED)
>> +               return;
>> +
>> +       switch (key) {
>> +       case KEY_ESC:
>> +               exposay_set_state(shell, EXPOSAY_TARGET_CANCEL, seat);
>> +               break;
>> +       case KEY_ENTER:
>> +               exposay_set_state(shell, EXPOSAY_TARGET_SWITCH, seat);
>> +               break;
>> +       case KEY_UP:
>> +               exposay_maybe_move(shell, shell->exposay.row_current - 1,
>> +                                  shell->exposay.column_current);
>> +               break;
>> +       case KEY_DOWN:
>> +               /* Special case for trying to move to the bottom row when
>> it
>> +                * has fewer items than all the others. */
>> +               if (!exposay_maybe_move(shell, shell->exposay.row_current
>> + 1,
>> +                                       shell->exposay.column_current) &&
>> +                   shell->exposay.row_current < (shell->exposay.grid_size
>> - 1)) {
>> +                       exposay_maybe_move(shell,
>> shell->exposay.row_current + 1,
>> +                                          (shell->exposay.num_surfaces %
>> +                                           shell->exposay.grid_size) -
>> 1);
>> +               }
>> +               break;
>> +       case KEY_LEFT:
>> +               exposay_maybe_move(shell, shell->exposay.row_current,
>> +                                  shell->exposay.column_current - 1);
>> +               break;
>> +       case KEY_RIGHT:
>> +               exposay_maybe_move(shell, shell->exposay.row_current,
>> +                                  shell->exposay.column_current + 1);
>> +               break;
>> +       case KEY_TAB:
>> +               /* Try to move right, then down (and to the leftmost
>> column),
>> +                * then if all else fails, to the top left. */
>> +               if (!exposay_maybe_move(shell, shell->exposay.row_current,
>> +                                       shell->exposay.column_current + 1)
>> &&
>> +                   !exposay_maybe_move(shell, shell->exposay.row_current
>> + 1, 0))
>> +                       exposay_maybe_move(shell, 0, 0);
>> +               break;
>> +       default:
>> +               break;
>> +       }
>> +}
>> +
>> +static void
>> +exposay_modifier(struct weston_keyboard_grab *grab, uint32_t serial,
>> +                 uint32_t mods_depressed, uint32_t mods_latched,
>> +                 uint32_t mods_locked, uint32_t group)
>> +{
>> +}
>> +
>> +static const struct weston_keyboard_grab_interface exposay_kbd_grab = {
>> +       exposay_key,
>> +       exposay_modifier,
>> +};
>> +
>> +/**
>> + * Called when the transition from overview -> inactive has completed.
>> + */
>> +static enum exposay_layout_state
>> +exposay_set_inactive(struct desktop_shell *shell)
>> +{
>> +       struct weston_seat *seat = shell->exposay.seat;
>> +
>> +       weston_keyboard_end_grab(seat->keyboard);
>> +       weston_pointer_end_grab(seat->pointer);
>> +       if (seat->keyboard->input_method_resource)
>> +               seat->keyboard->grab = &seat->keyboard->input_method_grab;
>> +
>> +       return EXPOSAY_LAYOUT_INACTIVE;
>> +}
>> +
>> +/**
>> + * Begins the transition from overview to inactive. */
>> +static enum exposay_layout_state
>> +exposay_transition_inactive(struct desktop_shell *shell, int
>> switch_focus)
>> +{
>> +       struct exposay_surface *esurface;
>> +
>> +       /* Call activate() before we start the animations to avoid
>> +        * animating back the old state and then immediately transitioning
>> +        * to the new. */
>> +       if (switch_focus && shell->exposay.focus_current)
>> +               activate(shell, shell->exposay.focus_current,
>> +                        shell->exposay.seat);
>> +       else if (shell->exposay.focus_prev)
>> +               activate(shell, shell->exposay.focus_prev,
>> +                        shell->exposay.seat);
>> +
>> +       wl_list_for_each(esurface, &shell->exposay.surface_list, link)
>> +               exposay_animate_out(esurface);
>> +       weston_compositor_schedule_repaint(shell->compositor);
>> +
>> +       return EXPOSAY_LAYOUT_ANIMATE_TO_INACTIVE;
>> +}
>> +
>> +static enum exposay_layout_state
>> +exposay_transition_active(struct desktop_shell *shell)
>> +{
>> +       struct weston_seat *seat = shell->exposay.seat;
>> +
>> +       shell->exposay.workspace = get_current_workspace(shell);
>> +       shell->exposay.focus_prev = seat->keyboard->focus;
>> +       shell->exposay.focus_current = seat->keyboard->focus;
>> +       shell->exposay.clicked = NULL;
>> +       wl_list_init(&shell->exposay.surface_list);
>> +
>> +       lower_fullscreen_layer(shell);
>> +       shell->exposay.grab_kbd.interface = &exposay_kbd_grab;
>> +       weston_keyboard_start_grab(seat->keyboard,
>> +                                  &shell->exposay.grab_kbd);
>> +       weston_keyboard_set_focus(seat->keyboard, NULL);
>> +
>> +       shell->exposay.grab_ptr.interface = &exposay_ptr_grab;
>> +       weston_pointer_start_grab(seat->pointer,
>> +                                 &shell->exposay.grab_ptr);
>> +       weston_pointer_set_focus(seat->pointer, NULL,
>> +                                seat->pointer->x, seat->pointer->y);
>> +
>> +       return exposay_layout(shell);
>> +}
>> +
>> +static void
>> +exposay_check_state(struct desktop_shell *shell)
>> +{
>> +       enum exposay_layout_state state_new = shell->exposay.state_cur;
>> +       int do_switch = 0;
>> +
>> +       /* Don't do anything whilst animations are running, just store up
>> +        * target state changes and only act on them when the animations
>> have
>> +        * completed. */
>> +       if (exposay_is_animating(shell))
>> +               return;
>> +
>> +       switch (shell->exposay.state_target) {
>> +       case EXPOSAY_TARGET_OVERVIEW:
>> +               switch (shell->exposay.state_cur) {
>> +               case EXPOSAY_LAYOUT_OVERVIEW:
>> +                       goto out;
>> +               case EXPOSAY_LAYOUT_ANIMATE_TO_OVERVIEW:
>> +                       state_new = EXPOSAY_LAYOUT_OVERVIEW;
>> +                       break;
>> +               default:
>> +                       state_new = exposay_transition_active(shell);
>> +                       break;
>> +               }
>> +               break;
>> +
>> +       case EXPOSAY_TARGET_SWITCH:
>> +               do_switch = 1; /* fallthrough */
>> +       case EXPOSAY_TARGET_CANCEL:
>> +               switch (shell->exposay.state_cur) {
>> +               case EXPOSAY_LAYOUT_INACTIVE:
>> +                       goto out;
>> +               case EXPOSAY_LAYOUT_ANIMATE_TO_INACTIVE:
>> +                       state_new = exposay_set_inactive(shell);
>> +                       break;
>> +               default:
>> +                       state_new = exposay_transition_inactive(shell,
>> do_switch);
>> +                       break;
>> +               }
>> +
>> +               break;
>> +       }
>> +
>> +out:
>> +       shell->exposay.state_cur = state_new;
>> +}
>> +
>> +static void
>> +exposay_set_state(struct desktop_shell *shell, enum exposay_target_state
>> state,
>> +                  struct weston_seat *seat)
>> +{
>> +       shell->exposay.state_target = state;
>> +       shell->exposay.seat = seat;
>> +       exposay_check_state(shell);
>> +}
>> +
>> +static void
>> +exposay_binding(struct weston_seat *seat, enum weston_keyboard_modifier
>> modifier,
>> +               void *data)
>> +{
>> +       struct desktop_shell *shell = data;
>> +
>> +       if (shell->exposay.state_target == EXPOSAY_TARGET_OVERVIEW)
>> +               exposay_set_state(shell, EXPOSAY_TARGET_CANCEL, seat);
>> +       else
>> +               exposay_set_state(shell, EXPOSAY_TARGET_OVERVIEW, seat);
>> +}
>> +
>>  static void
>>  backlight_binding(struct weston_seat *seat, uint32_t time, uint32_t key,
>>                   void *data)
>> @@ -4731,6 +5300,8 @@ shell_add_bindings(struct weston_compositor *ec,
>> struct desktop_shell *shell)
>>
>> workspace_move_surface_down_binding,
>>                                           shell);
>>
>> +       weston_compositor_add_modifier_binding(ec, mod, exposay_binding,
>> shell);
>> +
>>         /* Add bindings for mod+F[1-6] for workspace 1 to 6. */
>>         if (shell->workspaces.num > 1) {
>>                 num_workspace_bindings = shell->workspaces.num;
>> @@ -4802,6 +5373,9 @@ module_init(struct weston_compositor *ec,
>>
>>         shell_configuration(shell);
>>
>> +       shell->exposay.state_cur = EXPOSAY_LAYOUT_INACTIVE;
>> +       shell->exposay.state_target = EXPOSAY_TARGET_CANCEL;
>> +
>>         for (i = 0; i < shell->workspaces.num; i++) {
>>                 pws = wl_array_add(&shell->workspaces.array, sizeof *pws);
>>                 if (pws == NULL)
>> --
>> 1.8.3.1
>>
>> _______________________________________________
>> wayland-devel mailing list
>> wayland-devel at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/wayland-devel
>
>
>
> _______________________________________________
> wayland-devel mailing list
> wayland-devel at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/wayland-devel
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