[PATCH weston 2/3] gl-renderer: Fix initial upload of SHM buffer as texture
Ander Conselvan de Oliveira
ander.conselvan.de.oliveira at intel.com
Fri Jun 7 06:52:45 PDT 2013
The fix to not call glTexImage2D() on every attach does not properly
set the texture damage region appropriately when the surface has a
buffer transform with 90 or 270 degrees rotation, since it would simply
multiply the buffer dimensions by the buffer scale, but in this case
width and height are inverted.
A possible fix for this would be to add the properly transformed region
to the texture damage region. However, there is a conversion back to
buffer coordinates when doing the actual upload and the entire buffer
needs to be uploaded anyway. So we just set a flag signalling that and
handle that special case in gl_renderer_flush_damage().
---
src/gl-renderer.c | 19 ++++++++++++++-----
1 file changed, 14 insertions(+), 5 deletions(-)
diff --git a/src/gl-renderer.c b/src/gl-renderer.c
index b869856..c5d683c 100644
--- a/src/gl-renderer.c
+++ b/src/gl-renderer.c
@@ -66,6 +66,7 @@ struct gl_surface_state {
GLuint textures[3];
int num_textures;
+ int needs_full_upload;
pixman_region32_t texture_damage;
EGLImageKHR images[3];
@@ -1147,6 +1148,16 @@ gl_renderer_flush_damage(struct weston_surface *surface)
/* Mesa does not define GL_EXT_unpack_subimage */
glPixelStorei(GL_UNPACK_ROW_LENGTH, gs->pitch);
data = wl_shm_buffer_get_data(buffer);
+
+ if (gs->needs_full_upload) {
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, 0, gs->pitch, buffer->height,
+ GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
+ goto done;
+ }
+
rectangles = pixman_region32_rectangles(&gs->texture_damage, &n);
for (i = 0; i < n; i++) {
pixman_box32_t r;
@@ -1164,6 +1175,7 @@ gl_renderer_flush_damage(struct weston_surface *surface)
done:
pixman_region32_fini(&gs->texture_damage);
pixman_region32_init(&gs->texture_damage);
+ gs->needs_full_upload = 0;
weston_buffer_reference(&gs->buffer_ref, NULL);
}
@@ -1227,11 +1239,8 @@ gl_renderer_attach(struct weston_surface *es, struct wl_buffer *buffer)
glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
gs->pitch, buffer->height, 0,
GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
- pixman_region32_union_rect(&gs->texture_damage,
- &gs->texture_damage,
- 0, 0,
- gs->pitch / es->buffer_scale,
- gs->height / es->buffer_scale);
+
+ gs->needs_full_upload = 1;
}
if (wl_shm_buffer_get_format(buffer) == WL_SHM_FORMAT_XRGB8888)
--
1.7.10.4
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