[ISSUE] shadow buffer not copied inside the frame buffer
Marc Chalain
marc.chalain at gmail.com
Tue Jun 11 02:29:30 PDT 2013
Hello
Then when I start weston with:
--backend=fbdev-backend.so --modules=tablet-shell.so --device=/dev/fb0
desktop-shell.so and tablet-shell.so seem to be started in the same time
and tablet-shell.so cover some parts of desktop-shell.so.
if I start weston with:
--backend=fbdev-backend.so --device=/dev/fb0
and inside weston.ini with:
[core]
modules=tablet-shell.so
[shell]
homescreen=<myimage>
The background (homescreen) flashes and the screen becomes black.
Then I suppose that tablet-shell.so is buggy first and the mix of two
shells is not recommended.
When I start weston with only the desktop-shell.so, it seems to work.
One day and an half loose.
Marc.
2013/6/11 Marc Chalain <marc.chalain at gmail.com>
> Hi,
> Since Monday, my screen is black. I make test and when I write some colors
> directly inside the frame buffer, they appear.
> To be clearer I added inside fbdev_output_repaint
> {
> unsigned short color=0xA55A;
> int i;
> for (i = 0; i < output->fb_info.buffer_length / 2; i+=2)
> {
> *(unsigned short *)(output->fb + i) = color + i;
> }
> }
> and the display is painted, but without the shadow_buffer and the screen
> are black.
>
> Has somebody an idea ?
> Marc.
>
> PS: I can't continue with this issue.
>
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