[PATCH weston] compositor: rebuild the global list if we've removed a surface from it
Rob Bradford
robert.bradford at intel.com
Wed Jun 26 10:08:46 PDT 2013
From: Rob Bradford <rob at linux.intel.com>
The list of surfaces used by weston_compositor_pick_surface() is
maintained in list of surfaces stored on the compositor. This list is
generated from the surfaces across all the layers using
weston_compositor_build_surface_list.
When destroying a surface the surface is "unmapped" with
weston_surface_unmap which removes it from the layer list. However since
the compositor surface list was only being rebuilt when the output was
repainted a call to weston_compositor_pick_surface before the next
output repaint would use an outdated surface list containing surfaces
that have been partially destroyed.
https://bugs.freedesktop.org/show_bug.cgi?id=65986
---
src/compositor.c | 7 ++++++-
1 file changed, 6 insertions(+), 1 deletion(-)
diff --git a/src/compositor.c b/src/compositor.c
index 43d8965..0a8cfff 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -93,6 +93,9 @@ static void
weston_output_transform_scale_init(struct weston_output *output,
uint32_t transform, uint32_t scale);
+static void
+weston_compositor_build_surface_list(struct weston_compositor *compositor);
+
WL_EXPORT int
weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode, int32_t scale)
{
@@ -1011,8 +1014,10 @@ weston_surface_destroy(struct weston_surface *surface)
assert(wl_list_empty(&surface->subsurface_list_pending));
assert(wl_list_empty(&surface->subsurface_list));
- if (weston_surface_is_mapped(surface))
+ if (weston_surface_is_mapped(surface)) {
weston_surface_unmap(surface);
+ weston_compositor_build_surface_list(compositor);
+ }
wl_list_for_each_safe(cb, next,
&surface->pending.frame_callback_list, link)
--
1.8.3.1
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