surface buffer cardinality and outputs
Pekka Paalanen
ppaalanen at gmail.com
Thu Mar 14 00:38:54 PDT 2013
On Wed, 13 Mar 2013 19:52:55 +0100
Sylvain BERTRAND <sylware at legeek.net> wrote:
> The other option would be to ignore those output properties, and
> the compositor would manage something with an output agnostic
> buffer. In that case, we would remove the subpixel property from
> the output to stay consistent (mode is used for shell surface
> fullscreen).
Btw. the sub-pixel property has also other issues: if the compositor
does any surface transformations instead of pure translation, any
sub-pixel rendering will become incorrect. That's a gap we haven't
really tried to solve yet, either.
Thanks,
pq
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