[PATCH 13/21] docs: Improve wl_surface protocol docs
matthias.clasen at gmail.com
matthias.clasen at gmail.com
Fri Mar 29 22:11:39 PDT 2013
From: Matthias Clasen <mclasen at redhat.com>
Use NULL consistently. And add some more information in a few
places.
---
protocol/wayland.xml | 123 +++++++++++++++++++++++++++++----------------------
1 file changed, 69 insertions(+), 54 deletions(-)
diff --git a/protocol/wayland.xml b/protocol/wayland.xml
index a3599f0..3e674f3 100644
--- a/protocol/wayland.xml
+++ b/protocol/wayland.xml
@@ -874,48 +874,54 @@
<interface name="wl_surface" version="2">
<description summary="an onscreen surface">
- A surface. This is an image that is displayed on the screen.
+ A surface is a rectangular area that is displayed on the screen.
It has a location, size and pixel contents.
+
+ Surfaces are also used for some special purposes, e.g. as
+ cursor images for pointers, drag icons, etc.
</description>
<request name="destroy" type="destructor">
<description summary="delete surface">
- Deletes the surface and invalidates its object id.
+ Deletes the surface and invalidates its object ID.
</description>
</request>
<request name="attach">
<description summary="set the surface contents">
- Set the contents of a buffer into this surface. The x and y
- arguments specify the location of the new pending buffer's upper
- left corner, relative to the current buffer's upper left corner. In
- other words, the x and y, and the width and height of the wl_buffer
- together define in which directions the surface's size changes.
+ Set a buffer as the content of this surface.
+
+ The x and y arguments specify the location of the new pending
+ buffer's upper left corner, relative to the current buffer's
+ upper left corner. In other words, the x and y, and the width
+ and height of the wl_buffer together define in which directions
+ the surface's size changes.
Surface contents are double-buffered state, see wl_surface.commit.
The initial surface contents are void; there is no content.
- wl_surface.attach assigns the given wl_buffer as the pending wl_buffer.
- wl_surface.commit makes the pending wl_buffer the new
+ wl_surface.attach assigns the given wl_buffer as the pending
+ wl_buffer. wl_surface.commit makes the pending wl_buffer the new
surface contents, and the size of the surface becomes the size of
- the wl_buffer. After commit, there is no pending buffer until the
- next attach.
+ the wl_buffer, as described above. After commit, there is no
+ pending buffer until the next attach.
Committing a pending wl_buffer allows the compositor to read the
- pixels in the wl_buffer. The compositor may access the pixels at any
- time after the wl_surface.commit request. When the compositor will
- not access the pixels anymore, it will send the wl_buffer.release
- event. Only after receiving wl_buffer.release, the client may re-use
- the wl_buffer. A wl_buffer, that has been attached and then replaced
- by another attach instead of committed, will not receive a release
- event, and is not used by the compositor.
-
- Destroying the wl_buffer after wl_buffer.release does not change the
- surface contents. However, if the client destroys the wl_buffer
- before receiving wl_buffer.release, the surface contents become
- undefined immediately.
-
- Only if wl_surface.attach is sent with a nil wl_buffer, the
+ pixels in the wl_buffer. The compositor may access the pixels at
+ any time after the wl_surface.commit request. When the compositor
+ will not access the pixels anymore, it will send the
+ wl_buffer.release event. Only after receiving wl_buffer.release,
+ the client may re-use the wl_buffer. A wl_buffer that has been
+ attached and then replaced by another attach instead of committed
+ will not receive a release event, and is not used by the
+ compositor.
+
+ Destroying the wl_buffer after wl_buffer.release does not change
+ the surface contents. However, if the client destroys the
+ wl_buffer before receiving wl_buffer.release, the surface
+ contents become undefined immediately.
+
+ Only if wl_surface.attach is sent with a NULL wl_buffer, the
following wl_surface.commit will remove the surface content.
</description>
@@ -928,18 +934,20 @@
<description summary="mark part of the surface damaged">
This request is used to describe the regions where the pending
buffer is different from the current surface contents, and where
- the surface therefore needs to be repainted. The pending buffer must
- be set by wl_surface.attach before sending damage. The compositor
- ignores the parts of the damage that fall outside of the surface.
+ the surface therefore needs to be repainted. The pending buffer
+ must be set by wl_surface.attach before sending damage. The
+ compositor ignores the parts of the damage that fall outside of
+ the surface.
Damage is double-buffered state, see wl_surface.commit.
The initial value for pending damage is empty: no damage.
- wl_surface.damage adds pending damage: the new pending damage is the
- union of old pending damage and the given rectangle.
- wl_surface.commit assigns pending damage as the current damage, and
- clears pending damage. The server will clear the current damage as
- it repaints the surface.
+ wl_surface.damage adds pending damage: the new pending damage
+ is the union of old pending damage and the given rectangle.
+
+ wl_surface.commit assigns pending damage as the current damage,
+ and clears pending damage. The server will clear the current
+ damage as it repaints the surface.
</description>
<arg name="x" type="int"/>
@@ -972,11 +980,14 @@
<request name="set_opaque_region">
<description summary="set opaque region">
This request sets the region of the surface that contains
- opaque content. The opaque region is an optimization hint for
- the compositor that lets it optimize out redrawing of content
- behind opaque regions. Setting an opaque region is not
- required for correct behaviour, but marking transparent
- content as opaque will result in repaint artifacts.
+ opaque content.
+
+ The opaque region is an optimization hint for the compositor
+ that lets it optimize out redrawing of content behind opaque
+ regions. Setting an opaque region is not required for correct
+ behaviour, but marking transparent content as opaque will result
+ in repaint artifacts.
+
The compositor ignores the parts of the opaque region that fall
outside of the surface.
@@ -984,11 +995,11 @@
wl_surface.set_opaque_region changes the pending opaque region.
wl_surface.commit copies the pending region to the current region.
- Otherwise the pending and current regions are never changed.
+ Otherwise, the pending and current regions are never changed.
The initial value for opaque region is empty. Setting the pending
opaque region has copy semantics, and the wl_region object can be
- destroyed immediately. A nil wl_region causes the pending opaque
+ destroyed immediately. A NULL wl_region causes the pending opaque
region to be set to empty.
</description>
@@ -998,10 +1009,11 @@
<request name="set_input_region">
<description summary="set input region">
This request sets the region of the surface that can receive
- pointer and touch events. Input events happening outside of
- this region will try the next surface in the server surface
- stack. The compositor ignores the parts of the input region that
- fall outside of the surface.
+ pointer and touch events.
+
+ Input events happening outside of this region will try the next
+ surface in the server surface stack. The compositor ignores the
+ parts of the input region that fall outside of the surface.
Input region is double-buffered state, see wl_surface.commit.
@@ -1011,10 +1023,11 @@
except cursor and icon surfaces are special cases, see
wl_pointer.set_cursor and wl_data_device.start_drag.
- The initial value for input region is infinite. That means the whole
- surface will accept input. Setting the pending input region has copy
- semantics, and the wl_region object can be destroyed immediately. A
- nil wl_region causes the input region to be set to infinite.
+ The initial value for input region is infinite. That means the
+ whole surface will accept input. Setting the pending input region
+ has copy semantics, and the wl_region object can be destroyed
+ immediately. A NULL wl_region causes the input region to be set
+ to infinite.
</description>
<arg name="region" type="object" interface="wl_region" allow-null="true"/>
@@ -1044,18 +1057,20 @@
<event name="enter">
<description summary="surface enters an output">
- This is emitted whenever a surface's creation, movement, or resizing
- results in some part of it being within the scanout region of an
- output.
+ This is emitted whenever a surface's creation, movement, or resizing
+ results in some part of it being within the scanout region of an
+ output.
+
+ Note that a surface may be overlapping with zero or more outputs.
</description>
<arg name="output" type="object" interface="wl_output"/>
</event>
<event name="leave">
<description summary="surface leaves an output">
- This is emitted whenever a surface's creation, movement, or resizing
- results in it no longer having any part of it within the scanout region
- of an output.
+ This is emitted whenever a surface's creation, movement, or resizing
+ results in it no longer having any part of it within the scanout region
+ of an output.
</description>
<arg name="output" type="object" interface="wl_output"/>
</event>
--
1.8.1.4
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