[PATCH wayland] doc: Slight tweaks to wl_listener
Kristian Høgsberg
hoegsberg at gmail.com
Sat Sep 21 11:33:00 PDT 2013
On Tue, Sep 17, 2013 at 04:44:24PM -0500, Aaron Faanes wrote:
> Prefer \comment over // in code blocks for consistency's sake and keep
> variable definitions separated by a line from the rest of the body.
> ---
Thanks, got these patches.
Kristian
> src/wayland-server.h | 10 ++++++----
> 1 file changed, 6 insertions(+), 4 deletions(-)
>
> diff --git a/src/wayland-server.h b/src/wayland-server.h
> index 997e6c7..c93987d 100644
> --- a/src/wayland-server.h
> +++ b/src/wayland-server.h
> @@ -143,17 +143,18 @@ wl_client_post_no_memory(struct wl_client *client);
> * listener should be done through provided accessor methods. A listener can
> * only listen to one signal at a time.
> *
> - * \code
> + * ~~~
> * struct wl_listener your_listener;
> + *
> * your_listener.notify = your_callback_method;
> *
> - * // Direct access
> + * \comment{Direct access}
> * wl_signal_add(&some_object->destroy_signal, &your_listener);
> *
> - * // Accessor access
> + * \comment{Accessor access}
> * wl_event_loop *loop = ...;
> * wl_event_loop_add_destroy_listener(loop, &your_listener);
> - * \endcode
> + * ~~~
> *
> * If the listener is part of a larger struct, #wl_container_of can be used
> * to retrieve a pointer to it:
> @@ -162,6 +163,7 @@ wl_client_post_no_memory(struct wl_client *client);
> * void your_listener(struct wl_listener *listener, void *data)
> * {
> * struct your_data *data = NULL;
> + *
> * your_data = wl_container_of(listener, data, your_member_name);
> * }
> * \endcode
> --
> 1.8.3.1
>
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