[PATCH] Support on-the-fly transparency changes in pixman renderer
Manuel Bachmann
manuel.bachmann at open.eurogiciel.org
Fri Apr 4 20:31:37 PDT 2014
When the alpha channel of a surface is changed and the surface
refreshed, pixman renderer will now apply a mask corresponding
to the alpha channel value.
This allows visual effects like shell fade in, shell fade out,
window switching, to work when using pixman renderer.
Signed-off-by: Manuel Bachmann <manuel.bachmann at open.eurogiciel.org>
---
src/pixman-renderer.c | 9 ++++++++-
1 file changed, 8 insertions(+), 1 deletion(-)
diff --git a/src/pixman-renderer.c b/src/pixman-renderer.c
index b999343..eff7201 100644
--- a/src/pixman-renderer.c
+++ b/src/pixman-renderer.c
@@ -340,9 +340,16 @@ repaint_region(struct weston_view *ev, struct weston_output *output,
if (ps->buffer_ref.buffer)
wl_shm_buffer_begin_access(ps->buffer_ref.buffer->shm_buffer);
+ pixman_image_t *mask_image;
+ if (ev->alpha < 1.0) {
+ pixman_color_t mask = { 0x0000, 0x0000, 0x0000, 0xffff*ev->alpha };
+ mask_image = pixman_image_create_solid_fill(&mask);
+ } else
+ mask_image = NULL;
+
pixman_image_composite32(pixman_op,
ps->image, /* src */
- NULL /* mask */,
+ mask_image, /* mask */
po->shadow_image, /* dest */
0, 0, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
--
1.7.10.4
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