[PATCH] Use the correct width/height when transforming surfaces with viewports.

Jason Ekstrand jason at jlekstrand.net
Mon Apr 21 18:56:46 PDT 2014


Previously, because of the wrong width/height,
weston_surface_to_buffer_* would return the wrong values when
wl_viewport was used in combination with wl_surface.set_buffer_transform.

Signed-off-by: Jason Ekstrand <jason at jlekstrand.net>
---
 src/compositor.c | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/compositor.c b/src/compositor.c
index a298fb8..342e5e4 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -675,7 +675,8 @@ weston_surface_to_buffer_float(struct weston_surface *surface,
 	/* first transform coordinates if the scaler is set */
 	scaler_surface_to_buffer(surface, sx, sy, bx, by);
 
-	weston_transformed_coord(surface->width, surface->height,
+	weston_transformed_coord(surface->width_from_buffer,
+				 surface->height_from_buffer,
 				 vp->buffer.transform, vp->buffer.scale,
 				 *bx, *by, bx, by);
 }
@@ -709,7 +710,8 @@ weston_surface_to_buffer_rect(struct weston_surface *surface,
 	rect.x2 = floorf(xf);
 	rect.y2 = floorf(yf);
 
-	return weston_transformed_rect(surface->width, surface->height,
+	return weston_transformed_rect(surface->width_from_buffer,
+				       surface->height_from_buffer,
 				       vp->buffer.transform, vp->buffer.scale,
 				       rect);
 }
-- 
1.9.0



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