[PATCH] Use the correct width/height when transforming surfaces with viewports.
Jason Ekstrand
jason at jlekstrand.net
Mon Apr 21 18:56:46 PDT 2014
Previously, because of the wrong width/height,
weston_surface_to_buffer_* would return the wrong values when
wl_viewport was used in combination with wl_surface.set_buffer_transform.
Signed-off-by: Jason Ekstrand <jason at jlekstrand.net>
---
src/compositor.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/compositor.c b/src/compositor.c
index a298fb8..342e5e4 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -675,7 +675,8 @@ weston_surface_to_buffer_float(struct weston_surface *surface,
/* first transform coordinates if the scaler is set */
scaler_surface_to_buffer(surface, sx, sy, bx, by);
- weston_transformed_coord(surface->width, surface->height,
+ weston_transformed_coord(surface->width_from_buffer,
+ surface->height_from_buffer,
vp->buffer.transform, vp->buffer.scale,
*bx, *by, bx, by);
}
@@ -709,7 +710,8 @@ weston_surface_to_buffer_rect(struct weston_surface *surface,
rect.x2 = floorf(xf);
rect.y2 = floorf(yf);
- return weston_transformed_rect(surface->width, surface->height,
+ return weston_transformed_rect(surface->width_from_buffer,
+ surface->height_from_buffer,
vp->buffer.transform, vp->buffer.scale,
rect);
}
--
1.9.0
More information about the wayland-devel
mailing list