[PATCH weston 09/19] client: Add support for tablet cursor motion to window frames in libtoytoolkit

Stephen Chandler Paul thatslyude at gmail.com
Wed Aug 6 16:07:59 PDT 2014


When it comes to a window frame, a tablet tool and cursor act almost
identical; they click things, drag things, etc. The tool type and extra
axes don't serve any use in the context of a window frame, so tablet
pointers share the frame_pointer structures used for the mouse pointer.

Signed-off-by: Stephen Chandler Paul <thatslyude at gmail.com>
---
 clients/window.c    | 15 +++++++++++++++
 shared/cairo-util.h |  4 ++++
 shared/frame.c      | 38 ++++++++++++++++++++++++++++++++++++++
 3 files changed, 57 insertions(+)

diff --git a/clients/window.c b/clients/window.c
index 6001b55..727e3f0 100644
--- a/clients/window.c
+++ b/clients/window.c
@@ -2445,6 +2445,20 @@ frame_touch_up_handler(struct widget *widget,
 	frame_handle_status(frame, input, time, THEME_LOCATION_CLIENT_AREA);
 }
 
+static int
+frame_tablet_motion_handler(struct widget *widget, struct tablet *tablet,
+			    float x, float y, uint32_t time, void *data)
+{
+	struct window_frame *frame = data;
+	enum theme_location location;
+
+	location = frame_tablet_motion(frame->frame, tablet, x, y);
+	if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
+		widget_schedule_redraw(frame->widget);
+
+	return frame_get_pointer_image_for_location(data, location);
+}
+
 struct widget *
 window_frame_create(struct window *window, void *data)
 {
@@ -2472,6 +2486,7 @@ window_frame_create(struct window *window, void *data)
 	widget_set_button_handler(frame->widget, frame_button_handler);
 	widget_set_touch_down_handler(frame->widget, frame_touch_down_handler);
 	widget_set_touch_up_handler(frame->widget, frame_touch_up_handler);
+	widget_set_tablet_motion_handler(frame->widget, frame_tablet_motion_handler);
 
 	window->frame = frame;
 
diff --git a/shared/cairo-util.h b/shared/cairo-util.h
index 4493b0d..87cd287 100644
--- a/shared/cairo-util.h
+++ b/shared/cairo-util.h
@@ -210,6 +210,10 @@ frame_touch_down(struct frame *frame, void *data, int32_t id, int x, int y);
 void
 frame_touch_up(struct frame *frame, void *data, int32_t id);
 
+/* May set FRAME_STATUS_REPAINT */
+enum theme_location
+frame_tablet_motion(struct frame *frame, void *pointer, int x, int y);
+
 void
 frame_repaint(struct frame *frame, cairo_t *cr);
 
diff --git a/shared/frame.c b/shared/frame.c
index 53f3f5f..cd05677 100644
--- a/shared/frame.c
+++ b/shared/frame.c
@@ -837,6 +837,44 @@ frame_touch_up(struct frame *frame, void *data, int32_t id)
 	}
 }
 
+enum theme_location
+frame_tablet_motion(struct frame *frame, void *data, int x, int y)
+{
+	struct frame_pointer *tablet_pointer = frame_pointer_get(frame, data);
+	struct frame_button *button,
+			    *prev_button = tablet_pointer->hover_button;
+	enum theme_location location;
+
+	location = theme_get_location(frame->theme, tablet_pointer->x,
+				      tablet_pointer->y, frame->width,
+				      frame->height,
+				      frame->flags & FRAME_FLAG_MAXIMIZED ?
+				      THEME_FRAME_MAXIMIZED : 0);
+
+	if (!tablet_pointer)
+		return location;
+
+	tablet_pointer->x = x;
+	tablet_pointer->y = y;
+
+	button = frame_find_button(frame, x, y);
+
+	if (prev_button) {
+		if (prev_button == button)
+			/* The button hasn't changed so we're done here */
+			return location;
+		else
+			frame_button_leave(prev_button, tablet_pointer);
+	}
+
+	if (button)
+		frame_button_enter(button);
+
+	tablet_pointer->hover_button = button;
+
+	return location;
+}
+
 void
 frame_repaint(struct frame *frame, cairo_t *cr)
 {
-- 
1.8.5.5



More information about the wayland-devel mailing list