[PATCH 2/2] tests: test the wl_display_roundtrip_queue() function

Marek Chalupa mchqwerty at gmail.com
Thu Aug 21 01:46:55 PDT 2014


Hi,


On 20 August 2014 18:29, Giulio Camuffo <giuliocamuffo at gmail.com> wrote:

> ---
>  tests/queue-test.c | 62
> ++++++++++++++++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 62 insertions(+)
>
> diff --git a/tests/queue-test.c b/tests/queue-test.c
> index a4b165d..fc8a920 100644
> --- a/tests/queue-test.c
> +++ b/tests/queue-test.c
> @@ -158,6 +158,63 @@ client_test_multiple_queues(void)
>  }
>
>  static void
> +sync_callback_roundtrip(void *data, struct wl_callback *callback,
> uint32_t serial)
> +{
> +       bool *done = data;
> +       *done = true;
> +}
> +
> +static const struct wl_callback_listener sync_listener_roundtrip = {
> +       sync_callback_roundtrip
> +};
> +
> +/* Test that doing a roundtrip on a queue only the events on that
> + * queue get dispatched. */
> +static int
> +client_test_queue_roundtrip(void)
> +{
> +       struct wl_event_queue *queue;
> +       struct wl_callback *callback1;
> +       struct wl_callback *callback2;
> +       struct wl_display *display;
> +
> +       display = wl_display_connect(SOCKET_NAME);
> +       client_assert(display);
> +
> +       /* Make the current thread the display thread. This is because
> +        * wl_display_dispatch_queue() will only read the display fd if
> +        * the main display thread has been set. */
> +       wl_display_dispatch_pending(display);
>

I don't think this is necessary,  this behavior was introduced in
 385fe30e8b144a968aa88c6546c2ef247771b3d7 and
78cfa967681c965d23f6cbf76e080bbb0b564ff6
and it was removed
in 3c7e8bfbb4745315b7bcbf69fa746c3d6718c305 (now there's only unused
variable display_thread in wl_display structure, we were discussing it back
on the list IIRC).

>
> +       queue = wl_display_create_queue(display);
> +       client_assert(queue);
> +
> +       bool done1 = false;
> +       callback1 = wl_display_sync(display);
> +       assert(callback1 != NULL);
> +       wl_callback_add_listener(callback1, &sync_listener_roundtrip,
> &done1);
> +
> +       bool done2 = false;
> +       callback2 = wl_display_sync(display);
> +       assert(callback2 != NULL);
> +       wl_callback_add_listener(callback2, &sync_listener_roundtrip,
> &done2);
> +       wl_proxy_set_queue((struct wl_proxy *) callback2, queue);
> +
> +       wl_display_roundtrip(display);
> +       client_assert(done1 == true);
> +       client_assert(done2 == false);
> +
> +       wl_display_roundtrip_queue(display, queue);
> +       client_assert(done2 == true);
> +
> +       wl_callback_destroy(callback1);
> +       wl_callback_destroy(callback2);
>

You're leaking the queue here.


> +       wl_display_disconnect(display);
> +
> +       return 0;
> +}
> +
> +static void
>  client_alarm_handler(int sig)
>  {
>         fprintf(stderr, "Received SIGALRM signal, aborting.\n");
> @@ -199,6 +256,11 @@ client_main(int fd)
>                 return EXIT_FAILURE;
>         }
>
> +       if (client_test_queue_roundtrip() != 0) {
> +               fprintf(stderr, "queue rountrip test failed\n");
> +               return EXIT_FAILURE;
> +       }
> +
>         return EXIT_SUCCESS;
>  }
>
> --
> 2.0.4
>
> _______________________________________________
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> wayland-devel at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/wayland-devel
>

Otherwise:

Reviewed-by: Marek Chalupa <mchqwerty at gmail.com>

Regards,
Marek
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