[PATCH] tests: add multiple-queues testcases
Pekka Paalanen
ppaalanen at gmail.com
Thu Aug 21 06:15:52 PDT 2014
On Wed, 25 Jun 2014 14:35:16 +0200
Marek Chalupa <mchqwerty at gmail.com> wrote:
> Test if events are going to the right queue and if the queue
> is interrupted from polling when an error to the main queue comes.
> The last one is failing.
> ---
> tests/queue-test.c | 128 +++++++++++++++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 128 insertions(+)
>
> diff --git a/tests/queue-test.c b/tests/queue-test.c
> index 36d7a69..307bae9 100644
> --- a/tests/queue-test.c
> +++ b/tests/queue-test.c
> @@ -27,6 +27,7 @@
> #include <sys/types.h>
> #include <sys/wait.h>
> #include <assert.h>
> +#include <pthread.h>
>
> #include "wayland-client.h"
> #include "wayland-server.h"
> @@ -139,6 +140,53 @@ client_test_multiple_queues(void)
> exit(ret == -1 ? -1 : 0);
> }
>
> +/* test that events will come to the right queue */
> +static void
> +client_test_multiple_queues2(void)
> +{
> + struct wl_event_queue *queue[5], *q;
Instead of using 5 everwhere, how about a #define?
> + struct wl_callback *callback;
> + struct wl_display *display;
> + int i, j;
> +
> + display = wl_display_connect(NULL);
> + assert(display);
> +
> + for (i = 0; i < 5; ++i) {
> + queue[i] = wl_display_create_queue(display);
> + assert(queue[i]);
> + }
> +
> + for (i = 0; i < 100; ++i) {
> + q = queue[i % 5];
> + callback = wl_display_sync(display);
Isn't this 'callback' leaked?
> + assert(callback != NULL);
> + wl_proxy_set_queue((struct wl_proxy *) callback, q);
> +
> + assert(wl_display_flush(display) > 0);
> +
> + /* the callback should come to the q queue */
> + assert(wl_display_dispatch_pending(display) == 0);
> + assert(wl_display_dispatch_queue(display, q) > 0);
> + /* now all queues should be empty */
> + for (j = 0; j < 5; ++j)
> + assert(wl_display_dispatch_queue_pending(display,
> + queue[j]) == 0);
> + }
> +
> + callback = wl_display_sync(display);
And this?
> + assert(callback != NULL);
> +
> + assert(wl_display_flush(display) > 0);
> + assert(wl_display_dispatch(display) > 0);
> + for (j = 0; j < 5; ++j) {
> + assert(wl_display_dispatch_queue_pending(display, queue[j]) == 0);
> + wl_event_queue_destroy(queue[j]);
> + }
> +
> + wl_display_disconnect(display);
> +}
> +
> static void
> dummy_bind(struct wl_client *client,
> void *data, uint32_t version, uint32_t id)
> @@ -169,5 +217,85 @@ TEST(queue)
> client_create(d, client_test_multiple_queues);
> display_run(d);
>
> + client_create(d, client_test_multiple_queues2);
> + display_run(d);
> +
> + display_destroy(d);
> +}
> +
> +struct thread_data {
> + struct wl_display *display;
> + struct wl_event_queue *queue;
> +};
> +
> +static void *
> +run_new_queue(void *arg)
> +{
> + struct thread_data *data = arg;
> + int ret;
> +
> + /* XXX shouldn't it return -1 in the first dispatch?
> + * Anyway - the queue keeps polling atm and is not interrupted by
> + * the error */
Hmm, yes, I think would probably be good that if wl_display goes into
error state, all the dispatch calls should return with error, rather
than hang.
> + do {
> + ret = wl_display_dispatch_queue(data->display, data->queue);
> + /* it definitely cannot dispatch any event */
> + assert(ret <= 0);
> + } while (ret != -1);
> +
> + pthread_exit(NULL);
> +}
> +
> +static void
> +client_test_multiple_queues_errors(void)
> +{
> + struct client *c;
> + struct wl_event_queue *queue;
> + struct thread_data data;
> + pthread_t thr;
> +
> + c = client_connect();
> +
> + queue = wl_display_create_queue(c->wl_display);
> + assert(queue);
> +
> + data.display = c->wl_display;
> + data.queue = queue;
> + /* run new thread that will wait for event in
> + * the new queue. Then post an error and check
> + * if the dispatching was cancelled... */
> + assert(pthread_create(&thr, NULL, run_new_queue, &data) == 0);
> +
> + stop_display(c, 1);
> +
> + /* make sure we got the error */
> + alarm(3); /* timeout */
> + wl_display_roundtrip(c->wl_display);
> + assert(wl_display_get_error(c->wl_display) != 0);
> +
> + /* wait for the thread to finish */
> + assert(pthread_join(thr, NULL) == 0);
> +
> + /* do not use client_disconnect(c), because it would
> + * fail the test since we posted an error */
> + wl_event_queue_destroy(queue);
> + wl_proxy_destroy((struct wl_proxy *) c->tc);
> + wl_display_disconnect(c->wl_display);
> +}
> +
> +TEST(queue_errors)
> +{
> + struct display *d = display_create();
> +
> + client_create(d, client_test_multiple_queues_errors);
> + display_run(d);
> +
> + /* get the client */
> + struct client_info *ci = wl_container_of(d->clients.next, ci, link);
> + assert(ci && ci->wl_client != NULL);
> +
> + wl_client_post_no_memory(ci->wl_client);
> + display_resume(d);
> +
> display_destroy(d);
> }
Very nice work! :-)
Thanks,
pq
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