[PATCH weston 17/17] clients/clickdot: Use pointer confinement to confine drawed line

Jonas Ådahl jadahl at gmail.com
Tue Dec 2 05:49:25 PST 2014


Use pointer confinement to make the line drawing not go outside the
drawing area. It is toggled with the right pointer button.

Signed-off-by: Jonas Ådahl <jadahl at gmail.com>
---
 clients/clickdot.c | 32 ++++++++++++++++++++++++++++++--
 1 file changed, 30 insertions(+), 2 deletions(-)

diff --git a/clients/clickdot.c b/clients/clickdot.c
index 5137ba6..5d019c8 100644
--- a/clients/clickdot.c
+++ b/clients/clickdot.c
@@ -24,6 +24,7 @@
 
 #include "config.h"
 
+#include <stdbool.h>
 #include <stdint.h>
 #include <stdio.h>
 #include <stdlib.h>
@@ -61,6 +62,8 @@ struct clickdot {
 	struct input *cursor_timeout_input;
 	int cursor_timeout_fd;
 	struct task cursor_timeout_task;
+
+	bool pointer_confined;
 };
 
 static void
@@ -205,16 +208,31 @@ key_handler(struct window *window, struct input *input, uint32_t time,
 }
 
 static void
+toggle_pointer_confine(struct clickdot *clickdot, struct input *input)
+{
+	if (clickdot->pointer_confined) {
+		window_unconfine_pointer(clickdot->window);
+	} else {
+		window_confine_pointer(clickdot->window, clickdot->widget,
+				       input);
+	}
+
+	clickdot->pointer_confined = !clickdot->pointer_confined;
+}
+
+static void
 button_handler(struct widget *widget,
 	       struct input *input, uint32_t time,
 	       uint32_t button,
 	       enum wl_pointer_button_state state, void *data)
 {
 	struct clickdot *clickdot = data;
+	bool is_pressed = state == WL_POINTER_BUTTON_STATE_PRESSED;
 
-	if (state == WL_POINTER_BUTTON_STATE_PRESSED && button == BTN_LEFT)
+	if (is_pressed && button == BTN_LEFT)
 		input_get_position(input, &clickdot->dot.x, &clickdot->dot.y);
-
+	else if (is_pressed && button == BTN_RIGHT)
+		toggle_pointer_confine(clickdot, input);
 	widget_schedule_redraw(widget);
 }
 
@@ -282,6 +300,14 @@ cursor_timeout_func(struct task *task, uint32_t events)
 				CURSOR_LEFT_PTR);
 }
 
+static void
+pointer_unconfined(struct window *window, struct input *input, void *data)
+{
+	struct clickdot *clickdot = data;
+
+	clickdot->pointer_confined = false;
+}
+
 static struct clickdot *
 clickdot_create(struct display *display)
 {
@@ -298,6 +324,8 @@ clickdot_create(struct display *display)
 	window_set_user_data(clickdot->window, clickdot);
 	window_set_keyboard_focus_handler(clickdot->window,
 					  keyboard_focus_handler);
+	window_set_pointer_unconfined_handler(clickdot->window,
+					      pointer_unconfined);
 
 	widget_set_redraw_handler(clickdot->widget, redraw_handler);
 	widget_set_button_handler(clickdot->widget, button_handler);
-- 
1.8.5.1



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