[PATCH v1] Added touch support to wayland backend
Imran Zaman
imran.zaman at gmail.com
Wed Dec 17 06:11:56 PST 2014
Nested westons (with wayland backend as child weston) is one possible
use case for the needed touch support.
Signed-off-by: Imran Zaman <imran.zaman at gmail.com>
---
src/compositor-wayland.c | 59 ++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 59 insertions(+)
diff --git a/src/compositor-wayland.c b/src/compositor-wayland.c
index 65bce39..f125210 100644
--- a/src/compositor-wayland.c
+++ b/src/compositor-wayland.c
@@ -1581,6 +1581,53 @@ static const struct wl_keyboard_listener keyboard_listener = {
};
static void
+input_handle_touch_down(void *data, struct wl_touch *wl_touch,
+ uint32_t serial, uint32_t time,
+ struct wl_surface *surface, int32_t id, wl_fixed_t x_w,
+ wl_fixed_t y_w)
+{
+ struct wayland_input *input = data;
+ notify_touch(&input->base, time, id, x_w, y_w, WL_TOUCH_DOWN);
+}
+
+static void
+input_handle_touch_up(void *data, struct wl_touch *wl_touch,
+ uint32_t serial, uint32_t time, int32_t id)
+{
+ struct wayland_input *input = data;
+ notify_touch(&input->base, time, id, 0, 0, WL_TOUCH_UP);
+}
+
+static void
+input_handle_touch_motion(void *data, struct wl_touch *wl_touch,
+ uint32_t time, int32_t id, wl_fixed_t x_w,
+ wl_fixed_t y_w)
+{
+ struct wayland_input *input = data;
+ notify_touch(&input->base, time, id, x_w, y_w, WL_TOUCH_MOTION);
+}
+
+static void
+input_handle_touch_frame(void *data, struct wl_touch *wl_touch)
+{
+ struct wayland_input *input = data;
+ notify_touch_frame(&input->base);
+}
+
+static void
+input_handle_touch_cancel(void *data, struct wl_touch *wl_touch)
+{
+}
+
+static const struct wl_touch_listener touch_listener = {
+ input_handle_touch_down,
+ input_handle_touch_up,
+ input_handle_touch_motion,
+ input_handle_touch_frame,
+ input_handle_touch_cancel,
+};
+
+static void
input_handle_capabilities(void *data, struct wl_seat *seat,
enum wl_seat_capability caps)
{
@@ -1606,6 +1653,18 @@ input_handle_capabilities(void *data, struct wl_seat *seat,
wl_keyboard_destroy(input->parent.keyboard);
input->parent.keyboard = NULL;
}
+
+ if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->parent.touch) {
+ input->parent.touch = wl_seat_get_touch(seat);
+ weston_seat_init_touch (&input->base);
+ wl_touch_set_user_data(input->parent.touch, input);
+ wl_touch_add_listener(input->parent.touch,
+ &touch_listener, input);
+ } else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && input->parent.touch) {
+ weston_seat_release_touch (&input->base);
+ wl_touch_destroy(input->parent.touch);
+ input->parent.touch = NULL;
+ }
}
static void
--
1.9.1
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