[PATCH weston-ivi-shell v2 01/10] This vfunc lets us read out a rectangle of pixels from the currently attached surface buffer.
Nobuhiko Tanibata
NOBUHIKO_TANIBATA at xddp.denso.co.jp
Wed Mar 12 07:46:35 PDT 2014
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA at xddp.denso.co.jp>
---
Changes for v2:
- gl_renderer_read_shmbuffer_pixels to support different types of format of
shmbuffer.
src/compositor.h | 3 ++
src/gl-renderer.c | 114 ++++++++++++++++++++++++++++++++++++++++++++++++++++++
2 files changed, 117 insertions(+)
diff --git a/src/compositor.h b/src/compositor.h
index 22a485f..ace75da 100644
--- a/src/compositor.h
+++ b/src/compositor.h
@@ -540,6 +540,9 @@ struct weston_renderer {
pixman_format_code_t format, void *pixels,
uint32_t x, uint32_t y,
uint32_t width, uint32_t height);
+ int (*read_surface_pixels)(struct weston_surface *es,
+ pixman_format_code_t format, void *pixels,
+ int x, int y, int width, int height);
void (*repaint_output)(struct weston_output *output,
pixman_region32_t *output_damage);
void (*flush_damage)(struct weston_surface *surface);
diff --git a/src/gl-renderer.c b/src/gl-renderer.c
index 0e5afbe..7881fd8 100644
--- a/src/gl-renderer.c
+++ b/src/gl-renderer.c
@@ -106,6 +106,8 @@ struct gl_renderer {
EGLContext egl_context;
EGLConfig egl_config;
+ GLuint fbo;
+
struct wl_array vertices;
struct wl_array vtxcnt;
@@ -585,6 +587,114 @@ out:
pixman_region32_fini(&repaint);
}
+static int
+gl_renderer_read_shmbuffer_pixels(struct wl_shm_buffer *shm_buffer,
+ void *pixels, int x, int y, int width, int height)
+{
+ int i;
+ int pixel_size = 0;
+ uint8_t *ptr = NULL;
+ int32_t src_width, src_height, src_stride;
+ int32_t dst_stride;
+ int32_t offset;
+
+ /* Get some parameters of wl_shm_buffer. */
+ src_width = wl_shm_buffer_get_width(shm_buffer);
+ src_height = wl_shm_buffer_get_height(shm_buffer);
+ src_stride = wl_shm_buffer_get_stride(shm_buffer);
+
+ assert((src_width > 0) && (src_height > 0));
+ if ((src_width <= 0) || (src_height <= 0))
+ return -1;
+
+ /* the start of reading position has to be changed. */
+ ptr = wl_shm_buffer_get_data(shm_buffer);
+ ptr += y * src_stride;
+ if ((x == 0) && (width == src_width) && (height <= (src_height - y))) {
+ /* If x is 0 and widths are the same,
+ * whole pixel can be copied in only one time.
+ */
+ memcpy(pixels, ptr, src_stride * height);
+ } else {
+ /* If x is not 0,
+ * every line have to be copied one by one.
+ */
+ pixel_size = src_stride / src_width;
+ assert(pixel_size < 5);
+ if (pixel_size > 4) return -1;
+
+ dst_stride = width * pixel_size;
+ offset = x * pixel_size;
+
+ for (i = 0; i < height; i++, ptr += src_stride) {
+ memcpy(pixels, ptr + offset, dst_stride);
+ pixels = (uint8_t*)pixels + dst_stride;
+ }
+ }
+
+ return 0;
+}
+
+static int
+gl_renderer_read_glsurface_pixels(struct weston_surface *es,
+ pixman_format_code_t format, void *pixels,
+ int x, int y, int width, int height)
+{
+ struct weston_compositor *ec = es->compositor;
+ struct gl_renderer *gr = get_renderer(ec);
+ struct gl_surface_state *gs = get_surface_state(es);
+ GLenum gl_format;
+
+ switch (format) {
+ case PIXMAN_a8r8g8b8:
+ gl_format = GL_BGRA_EXT;
+ break;
+ case PIXMAN_a8b8g8r8:
+ gl_format = GL_RGBA;
+ break;
+ default:
+ return -1;
+ }
+
+ if (gr->fbo == 0)
+ glGenFramebuffers(1, &gr->fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, gr->fbo);
+ glFramebufferTexture2D(GL_FRAMEBUFFER,
+ GL_COLOR_ATTACHMENT0,
+ GL_TEXTURE_2D,
+ gs->textures[0], 0);
+
+ glReadPixels(x, y, width, height,
+ gl_format, GL_UNSIGNED_BYTE, pixels);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+ return 0;
+}
+
+static int
+gl_renderer_read_surface_pixels(struct weston_surface *es,
+ pixman_format_code_t format, void *pixels,
+ int x, int y, int width, int height)
+{
+ struct weston_buffer *buffer = es->buffer_ref.buffer;
+ struct wl_shm_buffer *shm_buffer = NULL;
+ int ret = 0;
+
+ if (buffer) {
+ shm_buffer = wl_shm_buffer_get(buffer->resource);
+ }
+ if (shm_buffer) {
+ ret = gl_renderer_read_shmbuffer_pixels(shm_buffer,
+ pixels, x, y, width, height);
+ } else {
+ ret = gl_renderer_read_glsurface_pixels(es,
+ format, pixels, x, y, width, height);
+ }
+
+ return ret;
+}
+
static void
repaint_views(struct weston_output *output, pixman_region32_t *damage)
{
@@ -1602,6 +1712,9 @@ gl_renderer_destroy(struct weston_compositor *ec)
wl_signal_emit(&gr->destroy_signal, gr);
+ if (gr->fbo)
+ glDeleteFramebuffers(1, &gr->fbo);
+
if (gr->has_bind_display)
gr->unbind_display(gr->egl_display, ec->wl_display);
@@ -1699,6 +1812,7 @@ gl_renderer_create(struct weston_compositor *ec, EGLNativeDisplayType display,
return -1;
gr->base.read_pixels = gl_renderer_read_pixels;
+ gr->base.read_surface_pixels = gl_renderer_read_surface_pixels;
gr->base.repaint_output = gl_renderer_repaint_output;
gr->base.flush_damage = gl_renderer_flush_damage;
gr->base.attach = gl_renderer_attach;
--
1.8.3.1
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