[PATCH wayland 2/3] server: Split out code to open sockets for a specific display name
Jason Ekstrand
jason at jlekstrand.net
Wed May 7 18:24:20 PDT 2014
Comments below,
--Jason Ekstrand
On Wed, May 7, 2014 at 9:25 AM, Jasper St. Pierre <jstpierre at mecheye.net>wrote:
> We'll use this to autodetect a good socket to open on.
> ---
> src/wayland-server.c | 40 +++++++++++++++++++++++++---------------
> 1 file changed, 25 insertions(+), 15 deletions(-)
>
> diff --git a/src/wayland-server.c b/src/wayland-server.c
> index d0fd280..6bc8dc3 100644
> --- a/src/wayland-server.c
> +++ b/src/wayland-server.c
> @@ -1039,11 +1039,9 @@ get_socket_lock(struct wl_socket *socket)
> return fd_lock;
> }
>
> -WL_EXPORT int
> -wl_display_add_socket(struct wl_display *display, const char *name)
> +static int
> +open_socket_for_display_name(struct wl_socket *s, const char *name)
>
Perhaps, this should be named differently. How about wl_socket_try_lock.
The problem is that it doesn't really open the socket (assuming I put this
and the previous patch together correctly in my head).
> {
> - struct wl_socket *s;
> - socklen_t size;
> int name_size;
> const char *runtime_dir;
>
> @@ -1057,15 +1055,6 @@ wl_display_add_socket(struct wl_display *display,
> const char *name)
> return -1;
> }
>
> - s = malloc(sizeof *s);
> - if (s == NULL)
> - return -1;
> -
> - if (name == NULL)
> - name = getenv("WAYLAND_DISPLAY");
> - if (name == NULL)
> - name = "wayland-0";
> -
> memset(&s->addr, 0, sizeof s->addr);
> s->addr.sun_family = AF_LOCAL;
> name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path,
> @@ -1075,7 +1064,6 @@ wl_display_add_socket(struct wl_display *display,
> const char *name)
> if (name_size > (int)sizeof s->addr.sun_path) {
> wl_log("error: socket path \"%s/%s\" plus null terminator"
> " exceeds 108 bytes\n", runtime_dir, name);
> - free(s);
> /* to prevent programs reporting
> * "failed to add socket: Success" */
> errno = ENAMETOOLONG;
>
Why are we filling addr structure here and doing nothing with it? Perhaps
filling the addr structure should stay in wl_display_add_socket?
> @@ -1084,6 +1072,28 @@ wl_display_add_socket(struct wl_display *display,
> const char *name)
>
> s->fd_lock = get_socket_lock(s);
> if (s->fd_lock < 0) {
> + return -1;
> + }
>
This is right before opening the socket, so it returns with an invalid
value in s->fd.
> +
> + return 0;
> +}
> +
> +WL_EXPORT int
> +wl_display_add_socket(struct wl_display *display, const char *name)
> +{
> + struct wl_socket *s;
> + socklen_t size;
> +
> + s = malloc(sizeof *s);
> + if (s == NULL)
> + return -1;
> +
> + if (name == NULL)
> + name = getenv("WAYLAND_DISPLAY");
> + if (name == NULL)
> + name = "wayland-0";
> +
> + if (open_socket_for_display_name(s, name) < 0) {
> free(s);
> return -1;
> }
> @@ -1095,7 +1105,7 @@ wl_display_add_socket(struct wl_display *display,
> const char *name)
> return -1;
> }
>
> - size = offsetof (struct sockaddr_un, sun_path) + name_size;
> + size = offsetof (struct sockaddr_un, sun_path) +
> strlen(s->addr.sun_path);
> if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0) {
> wl_log("bind() failed with error: %m\n");
> close(s->fd);
> --
> 1.9.0
>
> _______________________________________________
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> wayland-devel at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/wayland-devel
>
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