[PATCH weston] editor: Fix cursor positioning with pointer and touch
Ander Conselvan de Oliveira
ander.conselvan.de.oliveira at intel.com
Thu May 8 04:55:50 PDT 2014
The calculation off the vertical offset between the widget coordinates
and where the text was rendered was wrong. It was using the constant for
horizontal offset for that too.
---
clients/editor.c | 33 +++++++++++++++++++++++----------
1 file changed, 23 insertions(+), 10 deletions(-)
diff --git a/clients/editor.c b/clients/editor.c
index 3b00833..f3f6141 100644
--- a/clients/editor.c
+++ b/clients/editor.c
@@ -1011,7 +1011,17 @@ text_entry_draw_cursor(struct text_entry *entry, cairo_t *cr)
cairo_stroke(cr);
}
-static const int text_offset_left = 10;
+static int
+text_offset_left(struct rectangle *allocation)
+{
+ return 10;
+}
+
+static int
+text_offset_top(struct rectangle *allocation)
+{
+ return allocation->height / 2;
+}
static void
text_entry_redraw_handler(struct widget *widget, void *data)
@@ -1048,7 +1058,9 @@ text_entry_redraw_handler(struct widget *widget, void *data)
cairo_set_source_rgba(cr, 0, 0, 0, 1);
- cairo_translate(cr, text_offset_left, allocation.height / 2);
+ cairo_translate(cr,
+ text_offset_left(&allocation),
+ text_offset_top(&allocation));
if (!entry->layout)
entry->layout = pango_cairo_create_layout(cr);
@@ -1075,6 +1087,7 @@ text_entry_motion_handler(struct widget *widget,
{
struct text_entry *entry = data;
struct rectangle allocation;
+ int tx, ty;
if (!entry->button_pressed) {
return CURSOR_IBEAM;
@@ -1082,10 +1095,10 @@ text_entry_motion_handler(struct widget *widget,
widget_get_allocation(entry->widget, &allocation);
- text_entry_set_cursor_position(entry,
- x - allocation.x - text_offset_left,
- y - allocation.y - text_offset_left,
- false);
+ tx = x - allocation.x - text_offset_left(&allocation);
+ ty = y - allocation.y - text_offset_top(&allocation);
+
+ text_entry_set_cursor_position(entry, tx, ty, false);
return CURSOR_IBEAM;
}
@@ -1105,8 +1118,8 @@ text_entry_button_handler(struct widget *widget,
widget_get_allocation(entry->widget, &allocation);
input_get_position(input, &x, &y);
- x -= allocation.x + text_offset_left;
- y -= allocation.y + text_offset_left;
+ x -= allocation.x + text_offset_left(&allocation);
+ y -= allocation.y + text_offset_top(&allocation);
editor = window_get_user_data(entry->window);
@@ -1149,8 +1162,8 @@ text_entry_touch_handler(struct widget *widget, struct input *input,
widget_get_allocation(entry->widget, &allocation);
- x = tx - (allocation.x + text_offset_left);
- y = ty - (allocation.y + text_offset_left);
+ x = tx - (allocation.x + text_offset_left(&allocation));
+ y = ty - (allocation.y + text_offset_top(&allocation));
editor = window_get_user_data(entry->window);
text_entry_activate(entry, seat);
--
1.8.3.2
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