[PATCH 6/9] doc: Added \code tags around sample code in doxygen comments

Pekka Paalanen ppaalanen at gmail.com
Tue Nov 25 06:47:05 PST 2014


On Tue, 11 Nov 2014 18:42:59 -0800
Bill Spitzak <spitzak at gmail.com> wrote:

> Also removed \comment and used C++ comments. There does not appear
> to be any other way to put comments into code samples.
> ---
>  src/wayland-client.c |   25 ++++++++++++++-----------
>  src/wayland-server.h |    8 ++++----
>  src/wayland-util.h   |   30 ++++++++++++++----------------
>  3 files changed, 32 insertions(+), 31 deletions(-)
> 
> diff --git a/src/wayland-client.c b/src/wayland-client.c
> index 01629e0..21fc3e9 100644
> --- a/src/wayland-client.c
> +++ b/src/wayland-client.c
> @@ -1321,10 +1321,12 @@ wl_display_prepare_read_queue(struct wl_display *display,
>   * it will assume the file descriptor is readable and read events from
>   * the fd by calling wl_display_dispatch().  Simplified, we have:
>   *
> - *   wl_display_dispatch_pending(display);
> - *   wl_display_flush(display);
> - *   poll(fds, nfds, -1);
> - *   wl_display_dispatch(display);
> + * \code
> + * wl_display_dispatch_pending(display);
> + * wl_display_flush(display);
> + * poll(fds, nfds, -1);
> + * wl_display_dispatch(display);
> + * \endcode
>   *
>   * There are two races here: first, before blocking in poll(), the fd
>   * could become readable and another thread reads the events.  Some of
> @@ -1339,13 +1341,14 @@ wl_display_prepare_read_queue(struct wl_display *display,
>   * fds in the event loop.
>   *
>   * A correct sequence would be:
> - *
> - *   while (wl_display_prepare_read(display) != 0)
> - *           wl_display_dispatch_pending(display);
> - *   wl_display_flush(display);
> - *   poll(fds, nfds, -1);
> - *   wl_display_read_events(display);
> - *   wl_display_dispatch_pending(display);
> + * \code
> + * while (wl_display_prepare_read(display) != 0)
> + *         wl_display_dispatch_pending(display);
> + * wl_display_flush(display);
> + * poll(fds, nfds, -1);
> + * wl_display_read_events(display);
> + * wl_display_dispatch_pending(display);
> + * \endcode
>   *
>   * Here we call wl_display_prepare_read(), which ensures that between
>   * returning from that call and eventually calling
> diff --git a/src/wayland-server.h b/src/wayland-server.h
> index 38855c9..af2f03d 100644
> --- a/src/wayland-server.h
> +++ b/src/wayland-server.h
> @@ -144,18 +144,18 @@ wl_client_post_no_memory(struct wl_client *client);
>   * listener should be done through provided accessor methods. A listener can
>   * only listen to one signal at a time.
>   *
> - * ~~~
> + * \code
>   * struct wl_listener your_listener;
>   *
>   * your_listener.notify = your_callback_method;
>   *
> - * \comment{Direct access}
> + * // Direct access
>   * wl_signal_add(&some_object->destroy_signal, &your_listener);
>   *
> - * \comment{Accessor access}
> + * // Accessor access
>   * wl_event_loop *loop = ...;
>   * wl_event_loop_add_destroy_listener(loop, &your_listener);
> - * ~~~
> + * \endcode
>   *
>   * If the listener is part of a larger struct, #wl_container_of can be used
>   * to retrieve a pointer to it:
> diff --git a/src/wayland-util.h b/src/wayland-util.h
> index 05e50dd..46f9a81 100644
> --- a/src/wayland-util.h
> +++ b/src/wayland-util.h
> @@ -88,8 +88,7 @@ struct wl_interface {
>   * "item_t", and the item member as "struct wl_list link".
>   *
>   * The following code will initialize a list:
> - *
> - * ~~~
> + * \code
>   * struct wl_list foo_list;
>   *
>   * struct item_t {
> @@ -99,20 +98,19 @@ struct wl_interface {
>   * struct item_t item1, item2, item3;
>   *
>   * wl_list_init(&foo_list);
> - * wl_list_insert(&foo_list, &item1.link);   \comment{Pushes item1 at the head}
> - * wl_list_insert(&foo_list, &item2.link);   \comment{Pushes item2 at the head}
> - * wl_list_insert(&item2.link, &item3.link); \comment{Pushes item3 after item2}
> - * ~~~
> + * wl_list_insert(&foo_list, &item1.link);	// Pushes item1 at the head
> + * wl_list_insert(&foo_list, &item2.link);	// Pushes item2 at the head
> + * wl_list_insert(&item2.link, &item3.link);	// Pushes item3 after item2
> + * \endcode
>   *
>   * The list now looks like [item2, item3, item1]
>   *
> - * Will iterate the list in ascending order:
> - *
> + * Iterate the list in ascending order:
>   * \code
> - * item_t *item;
> - * wl_list_for_each(item, foo_list, link) {
> - * 	Do_something_with_item(item);
> - * }
> + *	item_t *item;
> + *	wl_list_for_each(item, foo_list, link) {
> + *		Do_something_with_item(item);
> + *	}
>   * \endcode
>   */
>  struct wl_list {
> @@ -138,10 +136,10 @@ void wl_list_insert_list(struct wl_list *list, struct wl_list *other);
>   * To demonstrate, the following example retrieves a pointer to
>   * `example_container` given only its `destroy_listener` member:
>   *
> - * ~~~
> + * \code
>   * struct example_container {
>   *     struct wl_listener destroy_listener;
> - *     \comment{other members...}
> + *     // other members...
>   * };
>   *
>   * void example_container_destroy(struct wl_listener *listener, void *data)
> @@ -149,9 +147,9 @@ void wl_list_insert_list(struct wl_list *list, struct wl_list *other);
>   *     struct example_container *ctr;
>   *
>   *     ctr = wl_container_of(listener, ctr, destroy_listener);
> - *     \comment{destroy ctr...}
> + *     // destroy ctr...
>   * }
> - * ~~~
> + * \endcode
>   *
>   * \param ptr A valid pointer to the contained item.
>   *

Hi,

this patch causes stars to appear in the beginning of the code lines,
where there previously were none (the first wl_list example). It also
causes the latter wl_list example to be indented while the first one is
not.

But it's still an improvement in general.


Thanks,
pq


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