[PATCH weston] Make border width and ball radius configurable
Seedo Eldho Paul
seedoeldhopaul at gmail.com
Sat Nov 29 05:36:38 PST 2014
Also change "simple-shm exiting" to "simple-damage exiting"
Signed-off-by: Seedo Eldho Paul <seedoeldhopaul at gmail.com>
---
clients/simple-damage.c | 21 ++++++++++++++-------
1 file changed, 14 insertions(+), 7 deletions(-)
diff --git a/clients/simple-damage.c b/clients/simple-damage.c
index fe532fe..9f3d58f 100644
--- a/clients/simple-damage.c
+++ b/clients/simple-damage.c
@@ -172,8 +172,6 @@ window_init_game(struct window *window)
gettimeofday(&tv, NULL);
srand(tv.tv_usec);
- window->ball.radius = 10;
-
ax1 = window->border + window->ball.radius;
ay1 = window->border + window->ball.radius;
ax2 = window->width - window->border - window->ball.radius;
@@ -233,8 +231,8 @@ window_advance_game(struct window *window, uint32_t timestamp)
static struct window *
create_window(struct display *display, int width, int height,
- enum wl_output_transform transform, int scale,
- enum window_flags flags)
+ int border, int radius, enum wl_output_transform transform,
+ int scale, enum window_flags flags)
{
struct window *window;
@@ -268,7 +266,8 @@ create_window(struct display *display, int width, int height,
window->display = display;
window->width = width;
window->height = height;
- window->border = 10;
+ window->border = border;
+ window->ball.radius = radius;
window->flags = flags;
window->transform = transform;
window->scale = scale;
@@ -772,6 +771,8 @@ print_usage(int retval)
" --version=VERSION\tVersion of wl_surface to use\n"
" --width=WIDTH\t\tWidth of the window\n"
" --height=HEIGHT\tHeight of the window\n"
+ " --border=BORDER\tBorder width of the window\n"
+ " --radius=RADIUS\tRadius of the ball\n"
" --scale=SCALE\t\tScale factor for the surface\n"
" --transform=TRANSFORM\tTransform for the surface\n"
" --rotating-transform\tUse a different buffer_transform for each frame\n"
@@ -818,6 +819,7 @@ main(int argc, char **argv)
int i, ret = 0;
int version = -1;
int width = 300, height = 200, scale = 1;
+ int border = 10, radius = 10;
enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
enum window_flags flags = 0;
@@ -839,6 +841,10 @@ main(int argc, char **argv)
continue;
} else if (sscanf(argv[i], "--height=%d", &height) > 0) {
continue;
+ } else if (sscanf(argv[i], "--border=%d", &border) > 0) {
+ continue;
+ } else if (sscanf(argv[i], "--radius=%d", &radius) > 0) {
+ continue;
} else if (strncmp(argv[i], "--transform=", 12) == 0 &&
parse_transform(argv[i] + 12, &transform) > 0) {
continue;
@@ -858,7 +864,8 @@ main(int argc, char **argv)
display = create_display(version);
- window = create_window(display, width, height, transform, scale, flags);
+ window = create_window(display, width, height, border, radius,
+ transform, scale, flags);
if (!window)
return 1;
@@ -872,7 +879,7 @@ main(int argc, char **argv)
while (running && ret != -1)
ret = wl_display_dispatch(display->display);
- fprintf(stderr, "simple-shm exiting\n");
+ fprintf(stderr, "simple-damage exiting\n");
destroy_window(window);
destroy_display(display);
--
1.9.1
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