[PATCH libinput] cosmetic: convert evdev_need_touch_frame from int to bool
Peter Hutterer
peter.hutterer at who-t.net
Mon Oct 6 05:57:38 PDT 2014
On Fri, Oct 03, 2014 at 03:01:35PM -0500, Derek Foreman wrote:
> We use stdbool elsewhere, so use it here too for consistency.
> ---
> src/evdev.c | 10 +++++-----
> 1 file changed, 5 insertions(+), 5 deletions(-)
>
> diff --git a/src/evdev.c b/src/evdev.c
> index d8e3e5a..1b4ce10 100644
> --- a/src/evdev.c
> +++ b/src/evdev.c
> @@ -577,11 +577,11 @@ evdev_process_absolute(struct evdev_device *device,
> }
> }
>
> -static inline int
> +static inline bool
> evdev_need_touch_frame(struct evdev_device *device)
> {
> if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
> - return 0;
> + return false;
>
> switch (device->pending_event) {
> case EVDEV_NONE:
> @@ -593,10 +593,10 @@ evdev_need_touch_frame(struct evdev_device *device)
> case EVDEV_ABSOLUTE_TOUCH_DOWN:
> case EVDEV_ABSOLUTE_TOUCH_UP:
> case EVDEV_ABSOLUTE_MOTION:
> - return 1;
> + return true;
> }
>
> - return 0;
> + return false;
> }
>
> static void
> @@ -626,7 +626,7 @@ fallback_process(struct evdev_dispatch *dispatch,
> struct input_event *event,
> uint64_t time)
> {
> - int need_frame = 0;
> + bool need_frame = 0;
applied locally, but changed the 0 to false here. thanks
Cheers,
Peter
>
> switch (event->type) {
> case EV_REL:
> --
> 2.1.0
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