[PATCH V3] doc: Added API documentation for wl_display_destroy and wl_display_add_socket functions.
Srivardhan Hebbar
sri.hebbar at samsung.com
Wed Oct 15 01:43:26 PDT 2014
Signed-off-by: Srivardhan Hebbar <sri.hebbar at samsung.com>
---
src/wayland-server.c | 33 +++++++++++++++++++++++++++++++++
1 file changed, 33 insertions(+)
diff --git a/src/wayland-server.c b/src/wayland-server.c
index 674aeca..469127f 100644
--- a/src/wayland-server.c
+++ b/src/wayland-server.c
@@ -862,6 +862,18 @@ wl_socket_alloc(void)
return s;
}
+/** Destroy Wayland display object.
+ *
+ * \param display The Wayland display object which should be destroyed.
+ * \return None.
+ *
+ * This function sends a destroy signal to all registered clients, releases
+ * all the sockets added to this display, free's all the globals associated
+ * with this display, free's memory of additional shared memory formats and
+ * destory the display object.
+ *
+ * \memberof wl_display
+ */
WL_EXPORT void
wl_display_destroy(struct wl_display *display)
{
@@ -1181,6 +1193,27 @@ wl_display_add_socket_auto(struct wl_display *display)
return NULL;
}
+/** Add a socket to Wayland display for the clients to connect.
+ *
+ * \param display Wayland display to which the socket should be added.
+ * \param name Name of the Unix socket.
+ * \return 0 if success. -1 if failed.
+ *
+ * This adds a Unix socket to Wayland display which can be used by clients to
+ * connect to Wayland display.
+ * If NULL is passed as name, then it would look for WAYLAND_DISPLAY env
+ * variable for the socket name. If WAYLAND_DISPLAY is not set, then default
+ * wayland-0 is used.
+ * The Unix socket would be created in the path which is set in env
+ * variable XDG_RUNTIME_DIR. If XDG_RUNTIME_DIR is not set, then this function
+ * fails and returns -1.
+ * The length of socket path, i.e., the path set in XDG_RUNTIME_DIR and the
+ * socket name should not exceed 108 characters. Else this would fail.
+ * The function also fails if the user do not have write permission in the
+ * XDG_RUNTIME_DIR path or if the socket name is already in use.
+ *
+ * \memberof wl_display
+ */
WL_EXPORT int
wl_display_add_socket(struct wl_display *display, const char *name)
{
--
2.1.0
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