[PATCH weston v2 06/20] pixman-renderer: Use output->matrix for region transformations and enable output zoom
Derek Foreman
derekf at osg.samsung.com
Thu Oct 16 08:55:24 PDT 2014
From: Jason Ekstrand <jason at jlekstrand.net>
---
src/pixman-renderer.c | 70 +++++++++++++++++++++++++++++++++++++++++++--------
1 file changed, 60 insertions(+), 10 deletions(-)
diff --git a/src/pixman-renderer.c b/src/pixman-renderer.c
index 18b6476..d3650d1 100644
--- a/src/pixman-renderer.c
+++ b/src/pixman-renderer.c
@@ -128,12 +128,68 @@ pixman_renderer_read_pixels(struct weston_output *output,
}
static void
+weston_matrix_transform_region(pixman_region32_t *dest,
+ struct weston_matrix *matrix,
+ pixman_region32_t *src)
+{
+ pixman_box32_t *src_rects, *dest_rects;
+ int nrects, i;
+
+ src_rects = pixman_region32_rectangles(src, &nrects);
+ dest_rects = malloc(nrects * sizeof(*dest_rects));
+ if (!dest_rects)
+ return;
+
+ for (i = 0; i < nrects; i++) {
+ struct weston_vector vec1 = {{
+ src_rects[i].x1, src_rects[i].y1, 0, 1
+ }};
+ weston_matrix_transform(matrix, &vec1);
+ vec1.f[0] /= vec1.f[3];
+ vec1.f[1] /= vec1.f[3];
+
+ struct weston_vector vec2 = {{
+ src_rects[i].x2, src_rects[i].y2, 0, 1
+ }};
+ weston_matrix_transform(matrix, &vec2);
+ vec2.f[0] /= vec2.f[3];
+ vec2.f[1] /= vec2.f[3];
+
+ if (vec1.f[0] < vec2.f[0]) {
+ dest_rects[i].x1 = floor(vec1.f[0]);
+ dest_rects[i].x2 = ceil(vec2.f[0]);
+ } else {
+ dest_rects[i].x1 = floor(vec2.f[0]);
+ dest_rects[i].x2 = ceil(vec1.f[0]);
+ }
+
+
+ if (vec1.f[1] < vec2.f[1]) {
+ dest_rects[i].y1 = floor(vec1.f[1]);
+ dest_rects[i].y2 = ceil(vec2.f[1]);
+ } else {
+ dest_rects[i].y1 = floor(vec2.f[1]);
+ dest_rects[i].y2 = ceil(vec1.f[1]);
+ }
+ }
+
+ pixman_region32_clear(dest);
+ pixman_region32_init_rects(dest, dest_rects, nrects);
+ free(dest_rects);
+}
+
+static void
region_global_to_output(struct weston_output *output, pixman_region32_t *region)
{
- pixman_region32_translate(region, -output->x, -output->y);
- weston_transformed_region(output->width, output->height,
- output->transform, output->current_scale,
- region, region);
+ if (output->zoom.active) {
+ weston_matrix_transform_region(region, &output->matrix, region);
+ } else {
+ pixman_region32_translate(region, -output->x, -output->y);
+ weston_transformed_region(output->width, output->height,
+ output->transform,
+ output->current_scale,
+ region, region);
+ }
}
#define D2F(v) pixman_double_to_fixed((double)v)
@@ -270,7 +326,6 @@ static void
draw_view(struct weston_view *ev, struct weston_output *output,
pixman_region32_t *damage) /* in global coordinates */
{
- static int zoom_logged = 0;
struct pixman_surface_state *ps = get_surface_state(ev->surface);
/* repaint bounding region in global coordinates: */
pixman_region32_t repaint;
@@ -289,11 +344,6 @@ draw_view(struct weston_view *ev, struct weston_output *output,
if (!pixman_region32_not_empty(&repaint))
goto out;
- if (output->zoom.active && !zoom_logged) {
- weston_log("pixman renderer does not support zoom\n");
- zoom_logged = 1;
- }
-
/* TODO: Implement repaint_region_complex() using pixman_composite_trapezoids() */
if (ev->alpha != 1.0 ||
(ev->transform.enabled &&
--
2.1.1
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