[PATCH libinput 1/2] Document LIBINPUT_CALIBRATION_MATRIX properly
Peter Hutterer
peter.hutterer at who-t.net
Wed Sep 10 15:40:07 PDT 2014
On Wed, Sep 10, 2014 at 08:34:17AM +0200, Jonas Ådahl wrote:
> On Wed, Sep 10, 2014 at 09:40:57AM +1000, Peter Hutterer wrote:
> > Make this part of our API proper and outline the 4 most common examples.
> >
> > Signed-off-by: Peter Hutterer <peter.hutterer at who-t.net>
> > ---
> > src/libinput.h | 18 +++++++++++++++++-
> > 1 file changed, 17 insertions(+), 1 deletion(-)
> >
> > diff --git a/src/libinput.h b/src/libinput.h
> > index 5af0dde..7fde65f 100644
> > --- a/src/libinput.h
> > +++ b/src/libinput.h
> > @@ -1617,7 +1617,23 @@ libinput_device_config_calibration_get_matrix(struct libinput_device *device,
> > /**
> > * @ingroup config
> > *
> > - * Return the default calibration matrix for this device.
> > + * Return the default calibration matrix for this device. On most devices,
> > + * this is the unity matrix. If the udev property
>
> s/unity/identity/ ?
>
> > + * <b>LIBINPUT_CALIBRATION_MATRIX</b> is set on the respective udev device,
> > + * that property's value becomes the default matrix.
> > + *
> > + * The udev property is parsed as 6 floating point numbers separated by a
> > + * single space each (scanf(3) format "%f %f %f %f %f %f").
> > + * The 6 values represent the first two rows of the calibration matrix as
> > + * described in libinput_device_config_calibration_set_matrix().
> > + *
> > + * Example values are:
> > + * @code
>
> Maybe add a
>
> ENV{LIBINPUT_CALIBRATION_MATRIX}="1 0 0 0 1 0" # default
>
> ?
both fixed, thanks
Cheers,
Peter
> > + * ENV{LIBINPUT_CALIBRATION_MATRIX}="0 -1 1 1 0 0" # 90 degree clockwise
> > + * ENV{LIBINPUT_CALIBRATION_MATRIX}="-1 0 1 0 -1 1" # 180 degree clockwise
> > + * ENV{LIBINPUT_CALIBRATION_MATRIX}="0 1 0 -1 0 1" # 270 degree clockwise
> > + * ENV{LIBINPUT_CALIBRATION_MATRIX}="-1 0 1 1 0 0" # reflect along y axis
> > + * @endcode
> > *
> > * @param device The device to configure
> > * @param matrix Set to the array representing the first two rows of a 3x3 matrix as
> > --
> > 1.9.3
> >
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> > wayland-devel at lists.freedesktop.org
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