[PATCH weston 2/2] compositor: Skip repaint delay for nested compositors
Derek Foreman
derekf at osg.samsung.com
Wed Apr 1 10:37:34 PDT 2015
The repaint delay becomes cumulative if it's used in both a parent
compositor and a nested compositor. This can lead to dropped frames
and visible latency.
Signed-off-by: Derek Foreman <derekf at osg.samsung.com>
---
src/compositor.c | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/src/compositor.c b/src/compositor.c
index 4de8fbf..433f6d2 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -2412,6 +2412,14 @@ weston_output_finish_frame(struct weston_output *output,
msec = (refresh_nsec - timespec_to_nsec(&gone)) / 1000000; /* floor */
msec -= compositor->repaint_msec;
+ /* If nested outputs try to use a repaint window the delay sums
+ * with the parent's delay and we start dropping frames...
+ */
+ if (compositor->nested) {
+ output_repaint_timer_handler(output);
+ return;
+ }
+
if (msec < -1000 || msec > 1000) {
static bool warned;
--
2.1.4
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