[PATCH weston 06/17] xdg-shell: Require a buffer and a wl_surface.commit for mapping a window

Bryce Harrington bryce at osg.samsung.com
Tue Apr 7 23:12:31 PDT 2015


On Wed, Apr 08, 2015 at 11:32:20AM +0800, Jonas Ådahl wrote:
> On Tue, Apr 07, 2015 at 06:36:56PM -0700, Jasper St. Pierre wrote:
> > On Tue, Apr 7, 2015 at 6:03 PM, Bryce Harrington <bryce at osg.samsung.com> wrote:
> > > On Tue, Apr 07, 2015 at 05:01:21PM +0800, Jonas Ådahl wrote:
> > >> Require the client to have attached (either previously committed, or
> > >> newly) a buffer to the corresponding wl_surface, and that the window
> > >> will not be potentially mapped until calling wl_surface.commit after
> > >> having created the window. This is required to make valid double
> > >> buffered xdg_surface state possible when creating a window.
> > >>
> > >> Currently there is no double buffered state in xdg_popup, but it should
> > >> behave the same as xdg_surface, and for making it future proof in case
> > >> we want to add double buffered state to xdg_popup.
> > >>
> > >> Signed-off-by: Jonas Ådahl <jadahl at gmail.com>
> > >> ---
> > >>  protocol/xdg-shell.xml | 8 ++++++++
> > >>  1 file changed, 8 insertions(+)
> > >>
> > >> diff --git a/protocol/xdg-shell.xml b/protocol/xdg-shell.xml
> > >> index 0b6c999..d316e06 100644
> > >> --- a/protocol/xdg-shell.xml
> > >> +++ b/protocol/xdg-shell.xml
> > >> @@ -149,6 +149,10 @@
> > >>        It provides requests to treat surfaces like windows, allowing to set
> > >>        properties like maximized, fullscreen, minimized, and to move and resize
> > >>        them, and associate metadata like title and app id.
> > >> +
> > >> +      For a xdg_surface to be mapped by the compositor, the wl_surface must
> > >> +      have a buffer attached to it, and wl_surface.commit must have been called
> > >> +      after having created the xdg_surface object.
> > >
> > > That reads a bit awkward to me; could it be improved with the following?
> > >
> > >     In order for the compositor to map a created xdg_surface object, a
> > >     buffer must first be attached to the wl_surface and
> > >     wl_surface.commit called.
> > 
> > It doesn't describe the full story. wl_surface.commit needs to be
> > called *after* the xdg_surface is created.
> > 
> > I believe the wl_surface.attach and get_xdg_surface can happen in
> > either order, though it might be nice to establish some form of
> > standard order for that.
> 
> Not sure that is a good idea. It'd mean we have to disallow otherwise
> valid non-role-assigned surfaces which seems a bit odd. We also need to
> allow committing the surface without attaching a buffer so that the
> compositor can configure the xdg_surface before mapping it (e.g. when
> starting as maximized).
> 
> Anyway, how about:
> 
> "The client must call wl_surface.commit on the corresponding wl_surface
> for the xdg_surface state to take effect. Prior to committing the new
> state, it can set up initial configuration, such as maximizing or setting
> a window geometry.
> 
> Even without attaching a buffer the compositor must respond to initial
> committed configuration, for instance sending a configure event with
> expected window geometry if the client maximized its surface during
> initialization.
> 
> For a surface to be mapped by the compositor the client must have
> committed both an xdg_surface state and a buffer."

Yes, that's a lot clearer.

Bryce

> Jonas
> 
> > 
> > >>      </description>
> > >>
> > >>      <request name="destroy" type="destructor">
> > >> @@ -473,6 +477,10 @@
> > >>        The x and y arguments specify where the top left of the popup
> > >>        should be placed, relative to the local surface coordinates of the
> > >>        parent surface.
> > >> +
> > >> +      For a xdg_popup to be mapped by the compositor, the wl_surface must
> > >> +      have a buffer attached to it, and wl_surface.commit must have been
> > >> +      called after having created the xdg_popup object.
> > > As above
> > >
> > >>      </description>
> > >>
> > >>      <request name="destroy" type="destructor">
> > >> --
> > >> 2.1.4
> > >>
> > >> _______________________________________________
> > >> wayland-devel mailing list
> > >> wayland-devel at lists.freedesktop.org
> > >> http://lists.freedesktop.org/mailman/listinfo/wayland-devel
> > > _______________________________________________
> > > wayland-devel mailing list
> > > wayland-devel at lists.freedesktop.org
> > > http://lists.freedesktop.org/mailman/listinfo/wayland-devel
> > 
> > 
> > 
> > -- 
> >   Jasper


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