[PATCH weston 02/17] xdg-shell: Require proper object tree destruction

Bill Spitzak spitzak at gmail.com
Wed Apr 8 12:17:01 PDT 2015


Will these windows then unmap atomically?

I actually expected the opposite to be allowed and encouraged, as 
destroying a parent surface could then guarantee the children disappear 
atomically.

On 04/07/2015 05:25 PM, Bryce Harrington wrote:
> On Tue, Apr 07, 2015 at 05:01:17PM +0800, Jonas Ã…dahl wrote:
>> Require all child objects to be destroyed before the parent. In other
>> words, all popups and surfaces created by one xdg_shell instance needs
>> to be destroyed before the xdg_shell object, otherwise a protocol error
>> is raised.



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