[PATCH weston 02/17] xdg-shell: Require proper object tree destruction
Bill Spitzak
spitzak at gmail.com
Wed Apr 8 12:17:01 PDT 2015
Will these windows then unmap atomically?
I actually expected the opposite to be allowed and encouraged, as
destroying a parent surface could then guarantee the children disappear
atomically.
On 04/07/2015 05:25 PM, Bryce Harrington wrote:
> On Tue, Apr 07, 2015 at 05:01:17PM +0800, Jonas Ã…dahl wrote:
>> Require all child objects to be destroyed before the parent. In other
>> words, all popups and surfaces created by one xdg_shell instance needs
>> to be destroyed before the xdg_shell object, otherwise a protocol error
>> is raised.
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