[PATCH weston 1/3] desktop-shell: add output co-ordinates to get_output_work_area()
Derek Foreman
derekf at osg.samsung.com
Wed Apr 15 10:23:54 PDT 2015
get_output_work_area() now returns the absolute work area including the
output's offset.
This will make math a little simpler later when we use it to constrain
window moves.
Signed-off-by: Derek Foreman <derekf at osg.samsung.com>
---
desktop-shell/shell.c | 22 +++++++++-------------
1 file changed, 9 insertions(+), 13 deletions(-)
diff --git a/desktop-shell/shell.c b/desktop-shell/shell.c
index 96aa8f3..204068c 100644
--- a/desktop-shell/shell.c
+++ b/desktop-shell/shell.c
@@ -442,21 +442,20 @@ get_output_work_area(struct desktop_shell *shell,
{
int32_t panel_width = 0, panel_height = 0;
- area->x = 0;
- area->y = 0;
+ area->x = output->x;
+ area->y = output->y;
get_output_panel_size(shell, output, &panel_width, &panel_height);
-
switch (shell->panel_position) {
case DESKTOP_SHELL_PANEL_POSITION_TOP:
default:
- area->y = panel_height;
+ area->y += panel_height;
case DESKTOP_SHELL_PANEL_POSITION_BOTTOM:
area->width = output->width;
area->height = output->height - panel_height;
break;
case DESKTOP_SHELL_PANEL_POSITION_LEFT:
- area->x = panel_width;
+ area->x += panel_width;
case DESKTOP_SHELL_PANEL_POSITION_RIGHT:
area->width = output->width - panel_width;
area->height = output->height;
@@ -5417,7 +5416,7 @@ weston_view_set_initial_position(struct weston_view *view,
struct weston_compositor *compositor = shell->compositor;
int ix = 0, iy = 0;
int32_t range_x, range_y;
- int32_t dx, dy, x, y;
+ int32_t x, y;
struct weston_output *output, *target_output = NULL;
struct weston_seat *seat;
pixman_rectangle32_t area;
@@ -5454,19 +5453,16 @@ weston_view_set_initial_position(struct weston_view *view,
*/
get_output_work_area(shell, target_output, &area);
- dx = area.x;
- dy = area.y;
+ x = area.x;
+ y = area.y;
range_x = area.width - view->surface->width;
range_y = area.height - view->surface->height;
if (range_x > 0)
- dx += random() % range_x;
+ x += random() % range_x;
if (range_y > 0)
- dy += random() % range_y;
-
- x = target_output->x + dx;
- y = target_output->y + dy;
+ y += random() % range_y;
weston_view_set_position(view, x, y);
}
--
2.1.4
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