[PATCH wayland v2] Introduce WAYLAND_SERVER_SOCKET_DIR to change socket directory without changing XDG_RUNTIME_DIR.

Marek Chalupa mchqwerty at gmail.com
Thu Aug 6 01:59:14 PDT 2015


Hi,

On 07/29/2015 11:23 AM, Davide Bettio wrote:
> Introduce WAYLAND_SERVER_SOCKET_DIR to change socket
> directory without changing XDG_RUNTIME_DIR. This might be useful to change
> socket directory in case wl_display_add_socket_auto is used. For example
> this
> will change the socket path for weston without using any command line
> argument. This envvar is ignored when WAYLAND_SERVER_SOCKET is set to an
> absolute path.

Is the last sentence true? In the first patch you make this func to 
understand absolute paths, but you bail out if neither XDG_RUNTIME_DIR 
nor WAYLAND_SERVER_SOCKET_DIR is set, so if you use absolute path in 
WAYLAND_SERVER_SOCKET but do not set at least one of these env vars, 
then WAYLAND_SERVER_SOCKET won't override the SOCKET_DIR and you get an 
error.

Regards,
Marek

>
> Signed-off-by: Davide Bettio <davide.bettio at ispirata.com>
> ---
>   src/wayland-server.c | 18 +++++++++++-------
>   1 file changed, 11 insertions(+), 7 deletions(-)
>
> diff --git a/src/wayland-server.c b/src/wayland-server.c
> index d73792a..3f1d74f 100644
> --- a/src/wayland-server.c
> +++ b/src/wayland-server.c
> @@ -1098,9 +1098,13 @@ wl_socket_init_for_display_name(struct wl_socket
> *s, const char *name)
>       int name_size;
>       const char *runtime_dir;
>
> -    runtime_dir = getenv("XDG_RUNTIME_DIR");
> +    runtime_dir = getenv("WAYLAND_SERVER_SOCKET_DIR");
>       if (!runtime_dir) {
> -        wl_log("error: XDG_RUNTIME_DIR not set in the environment\n");
> +        runtime_dir = getenv("XDG_RUNTIME_DIR");
> +    }
> +    if (!runtime_dir) {
> +        wl_log("error: Neither XDG_RUNTIME_DIR nor
> WAYLAND_SERVER_SOCKET_DIR have"
> +                       "been set in the environment\n");
>
>           /* to prevent programs reporting
>            * "failed to add socket: Success" */
> @@ -1225,14 +1229,14 @@ wl_display_add_socket_auto(struct wl_display
> *display)
>    * and WAYLAND_DISPLAY env variable for the socket name. If
> WAYLAND_DISPLAY and
>    * WAYLAND_SERVER_SOCKET are not set, then default wayland-0 is used.
>    *
> - * The Unix socket will be created in the directory pointed to by
> environment
> - * variable XDG_RUNTIME_DIR. If XDG_RUNTIME_DIR is not set, then this
> function
> - * fails and returns -1.
> + * The Unix socket will be created in the directory pointed to by
> either environment
> + * variable WAYLAND_SERVER_SOCKET_DIR or XDG_RUNTIME_DIR. If the none
> of the is set,
> + * then this function  fails and returns -1.
>    *
> - * The length of socket path, i.e., the path set in XDG_RUNTIME_DIR and
> the
> + * The length of socket path, e.g., the path set in XDG_RUNTIME_DIR and
> the
>    * socket name, must not exceed the maxium length of a Unix socket path.
>    * The function also fails if the user do not have write permission in
> the
> - * XDG_RUNTIME_DIR path or if the socket name is already in use.
> + * wayland socket path or if the socket name is already in use.
>    *
>    * \memberof wl_display
>    */


More information about the wayland-devel mailing list