[PATCH] ivi-shell: bugfix, list of surfaces on a layer are cumulated when set render order is called several time in one commitchanges.

Pekka Paalanen ppaalanen at gmail.com
Fri Aug 14 05:43:29 PDT 2015


On Wed,  5 Aug 2015 16:00:57 +0900
Nobuhiko Tanibata <nobuhiko_tanibata at xddp.denso.co.jp> wrote:

> The final list of surfaces of set render order shall be applied. So link
> of surfaces and list of surfaces in a layer shall be initialized. And
> then the order of surfaces shall be restructured.
> 
> Signed-off-by: Nobuhiko Tanibata <nobuhiko_tanibata at xddp.denso.co.jp>
> ---
>  ivi-shell/ivi-layout.c | 14 +++++++-------
>  1 file changed, 7 insertions(+), 7 deletions(-)
> 
> diff --git a/ivi-shell/ivi-layout.c b/ivi-shell/ivi-layout.c
> index bb175b0..2b61ff2 100644
> --- a/ivi-shell/ivi-layout.c
> +++ b/ivi-shell/ivi-layout.c
> @@ -2082,14 +2082,14 @@ ivi_layout_layer_set_render_order(struct ivi_layout_layer *ivilayer,
>  		return IVI_FAILED;
>  	}
>  
> -	if (pSurface == NULL) {
> -		wl_list_for_each_safe(ivisurf, next, &ivilayer->pending.surface_list, pending.link) {
> -			if (!wl_list_empty(&ivisurf->pending.link)) {
> -				wl_list_remove(&ivisurf->pending.link);
> -			}
> +	wl_list_for_each_safe(ivisurf, next,
> +			      &ivilayer->pending.surface_list, pending.link) {
> +		wl_list_init(&ivisurf->pending.link);
> +	}
>  
> -			wl_list_init(&ivisurf->pending.link);
> -		}
> +	wl_list_init(&ivilayer->pending.surface_list);

Hi,

heh, I don't recall seeing this code pattern before. It looks fragile
or even dangerous, because it is init'ing a link that is part of a
list, and doing that while traversing that list. However, I think it is
safe in this case, because:

- wl_list_for_each_safe protects against removal of the current item by
  fetching the pointer to the next item before-hand, so init'ing rather
  than removing the current item is still ok, and

- the whole list is always processed through, and finally the list head
  is init'd, so all involved pointers are reset.

I've been using another pattern, e.g. src/rpi-renderer.c:1768

	while (!wl_list_empty(&output->view_cleanup_list)) {
		view = container_of(output->view_cleanup_list.next,
				    struct rpir_view, link);
		rpir_view_destroy(view);
	}

I'm not sure if we should prefer one or the other, because I'm
obviously biased in my judgement. :-)

The latter one does not involve temporarily broken list structures...

> +
> +	if (pSurface == NULL || number ==0) {
>  		ivilayer->event_mask |= IVI_NOTIFICATION_REMOVE;
>  		return IVI_SUCCEEDED;
>  	}

Reviewed-by: Pekka Paalanen <pekka.paalanen at collabora.co.uk>


Thanks,
pq
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