[PATCH wayland v2] doc: Fill in high level description for Surfaces

Bryce Harrington bryce at osg.samsung.com
Wed Feb 4 21:51:07 PST 2015


On Thu, Jan 29, 2015 at 04:28:39PM -0800, Jon A. Cruz wrote:
> Looks good.
> 
> 
> Reviewed-by: Jon A. Cruz <jonc at osg.samsung.com>

Thanks, applied.  Minor tweak to get it to apply on top of Bill's
change.

   8094426..310fea4  master -> master

 
> On 01/27/2015 04:32 PM, Bryce Harrington wrote:
> > Signed-off-by: Bryce Harrington <bryce at osg.samsung.com>
> > ---
> >  doc/publican/sources/Protocol.xml | 13 ++++++++++---
> >  1 file changed, 10 insertions(+), 3 deletions(-)
> > 
> > diff --git a/doc/publican/sources/Protocol.xml b/doc/publican/sources/Protocol.xml
> > index b79b6be..d2d7a7e 100644
> > --- a/doc/publican/sources/Protocol.xml
> > +++ b/doc/publican/sources/Protocol.xml
> > @@ -282,9 +282,16 @@
> >    <section id="sect-Protocol-Surface">
> >      <title>Surfaces</title>
> >      <para>
> > -      Surfaces are created by the client.
> > -      Clients don't know the global position of their surfaces, and
> > -      cannot access other clients surfaces.
> > +      A surface manages a rectangular grid of pixels that clients create
> > +      for displaying their content to the screen.  Clients don't know
> > +      the global position of their surfaces, and cannot access other
> > +      clients' surfaces.
> > +    </para>
> > +    <para>
> > +      Once the client has finished writing pixels, it 'commits' the
> > +      buffer; this permits the compositor to access the buffer and read
> > +      the pixels.  When the compositor is finished, it releases the
> > +      buffer back to the client.
> >      </para>
> >      <para>
> >        See <xref linkend="protocol-spec-interface-wl_surface"/> for the protocol
> > 
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