[PATCH weston 5/7] gl-renderer: add BUFFER_TYPE_SOLID

Tanibata, Nobuhiko (ADITJ/SWG) ntanibata at jp.adit-jv.com
Thu Feb 19 18:46:23 PST 2015


> -----Original Message-----
> From: wayland-devel
> [mailto:wayland-devel-bounces at lists.freedesktop.org] On Behalf Of
> Pekka Paalanen
> Sent: Friday, February 13, 2015 7:02 PM
> To: wayland-devel at lists.freedesktop.org
> Cc: Pekka Paalanen
> Subject: [PATCH weston 5/7] gl-renderer: add BUFFER_TYPE_SOLID
> 
> From: Pekka Paalanen <pekka.paalanen at collabora.co.uk>
> 
> Add a new buffer type identifying the solid color contents which do not
> have a real buffer.
> 
> Solid color surfaces now pretend to have 1x1 pixel content data.
> 
> This helps the future surface_get_data_size() implementation.
> 
> Signed-off-by: Pekka Paalanen <pekka.paalanen at collabora.co.uk>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA at xddp.denso.co.jp>



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