[PATCH weston 2/6] compositor: note, weston_surface_damage does it wrong

Pekka Paalanen ppaalanen at gmail.com
Wed Feb 25 05:48:57 PST 2015


From: Pekka Paalanen <pekka.paalanen at collabora.co.uk>

The fix is not trivial, so I want to document the problem before I
forget about it again.

Signed-off-by: Pekka Paalanen <pekka.paalanen at collabora.co.uk>
---
 src/compositor.c | 10 ++++++++++
 src/compositor.h |  3 +++
 2 files changed, 13 insertions(+)

diff --git a/src/compositor.c b/src/compositor.c
index b22c5d0..b1970cd 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -1357,6 +1357,16 @@ weston_view_schedule_repaint(struct weston_view *view)
 			weston_output_schedule_repaint(output);
 }
 
+/**
+ * XXX: This function does it the wrong way.
+ * surface->damage is the damage from the client, and causes
+ * surface_flush_damage() to copy pixels. No window management action can
+ * cause damage to the client-provided content, warranting re-upload!
+ *
+ * Instead of surface->damage, this function should record the damage
+ * with all the views for this surface to avoid extraneous texture
+ * uploads.
+ */
 WL_EXPORT void
 weston_surface_damage(struct weston_surface *surface)
 {
diff --git a/src/compositor.h b/src/compositor.h
index c942365..76af451 100644
--- a/src/compositor.h
+++ b/src/compositor.h
@@ -871,7 +871,10 @@ struct weston_surface {
 	struct wl_resource *resource;
 	struct wl_signal destroy_signal;
 	struct weston_compositor *compositor;
+
+	/** Damage in local coordinates from the client, for tex upload. */
 	pixman_region32_t damage;
+
 	pixman_region32_t opaque;        /* part of geometry, see below */
 	pixman_region32_t input;
 	int32_t width, height;
-- 
2.0.5



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