[PATCH weston] ivi-shell-transition: check create_layout_transition() return value.
Carlos Olmedo Escobar
carlos.olmedo.e at gmail.com
Mon Jan 19 04:38:58 PST 2015
Hi,
2015-01-19 3:04 GMT+01:00, Tanibata, Nobuhiko (ADITJ/SWG)
<ntanibata at jp.adit-jv.com>:
> Hi,
>
> I basically agree this solution.
> When I observe other code in Weston. There are two patterns when error
> happens in Weston.
> - just output error by Weston_log. And then return from the method.
Please, note that create_layout_transition() is already logging this
memory allocation error.
> - use wl_resource_post_error and then disconnect client.
> Does somebody know which one is better for memory allocate error?
>
> BR,
> Nobuhiko Tanibata
>
>
>> -----Original Message-----
>> From: wayland-devel
>> [mailto:wayland-devel-bounces at lists.freedesktop.org] On Behalf Of
>> Carlos Olmedo Escobar
>> Sent: Sunday, January 18, 2015 3:43 AM
>> To: wayland-devel at lists.freedesktop.org
>> Cc: Carlos Olmedo Escobar
>> Subject: [PATCH weston] ivi-shell-transition: check
>> create_layout_transition() return value.
>>
>> Signed-off-by: Carlos Olmedo Escobar <carlos.olmedo.e at gmail.com>
>> ---
>> ivi-shell/ivi-layout-transition.c | 16 ++++++++++++----
>> 1 file changed, 12 insertions(+), 4 deletions(-)
>>
>> diff --git a/ivi-shell/ivi-layout-transition.c
>> b/ivi-shell/ivi-layout-transition.c
>> index 1e9ee23..904e8d6 100644
>> --- a/ivi-shell/ivi-layout-transition.c
>> +++ b/ivi-shell/ivi-layout-transition.c
>> @@ -328,8 +328,10 @@ create_move_resize_view_transition(
>> uint32_t duration)
>> {
>> struct ivi_layout_transition *transition =
>> create_layout_transition();
>> - struct move_resize_view_data *data = malloc(sizeof(*data));
>> + if (transition == NULL)
>> + return NULL;
>>
>> + struct move_resize_view_data *data = malloc(sizeof(*data));
>> if (data == NULL) {
>> weston_log("%s: memory allocation fails\n", __func__);
>> return NULL;
>> @@ -451,8 +453,10 @@ create_fade_view_transition(
>> uint32_t duration)
>> {
>> struct ivi_layout_transition *transition =
>> create_layout_transition();
>> - struct fade_view_data *data = malloc(sizeof(*data));
>> + if (transition == NULL)
>> + return NULL;
>>
>> + struct fade_view_data *data = malloc(sizeof(*data));
>> if (data == NULL) {
>> weston_log("%s: memory allocation fails\n", __func__);
>> return NULL;
>> @@ -675,8 +679,10 @@ create_move_layer_transition(
>> uint32_t duration)
>> {
>> struct ivi_layout_transition *transition =
>> create_layout_transition();
>> - struct move_layer_data *data = malloc(sizeof(*data));
>> + if (transition == NULL)
>> + return NULL;
>>
>> + struct move_layer_data *data = malloc(sizeof(*data));
>> if (data == NULL) {
>> weston_log("%s: memory allocation fails\n", __func__);
>> return NULL;
>> @@ -819,8 +825,10 @@ ivi_layout_transition_fade_layer(
>> }
>>
>> transition = create_layout_transition();
>> - data = malloc(sizeof(*data));
>> + if (transition == NULL)
>> + return;
>>
>> + data = malloc(sizeof(*data));
>> if (data == NULL) {
>> weston_log("%s: memory allocation fails\n", __func__);
>> return;
>> --
>> 2.1.4
>>
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>
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