[PATCH wayland v2] doc: Fill in high level description for Surfaces
Jon A. Cruz
jonc at osg.samsung.com
Thu Jan 29 16:28:39 PST 2015
Looks good.
Reviewed-by: Jon A. Cruz <jonc at osg.samsung.com>
On 01/27/2015 04:32 PM, Bryce Harrington wrote:
> Signed-off-by: Bryce Harrington <bryce at osg.samsung.com>
> ---
> doc/publican/sources/Protocol.xml | 13 ++++++++++---
> 1 file changed, 10 insertions(+), 3 deletions(-)
>
> diff --git a/doc/publican/sources/Protocol.xml b/doc/publican/sources/Protocol.xml
> index b79b6be..d2d7a7e 100644
> --- a/doc/publican/sources/Protocol.xml
> +++ b/doc/publican/sources/Protocol.xml
> @@ -282,9 +282,16 @@
> <section id="sect-Protocol-Surface">
> <title>Surfaces</title>
> <para>
> - Surfaces are created by the client.
> - Clients don't know the global position of their surfaces, and
> - cannot access other clients surfaces.
> + A surface manages a rectangular grid of pixels that clients create
> + for displaying their content to the screen. Clients don't know
> + the global position of their surfaces, and cannot access other
> + clients' surfaces.
> + </para>
> + <para>
> + Once the client has finished writing pixels, it 'commits' the
> + buffer; this permits the compositor to access the buffer and read
> + the pixels. When the compositor is finished, it releases the
> + buffer back to the client.
> </para>
> <para>
> See <xref linkend="protocol-spec-interface-wl_surface"/> for the protocol
>
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