[PATCH libinput 1/2] touchpad: reduce 2fg scroll threshold to 2mm

Hans de Goede hdegoede at redhat.com
Wed Jul 22 06:34:58 PDT 2015


Hi,

On 21-07-15 09:20, Peter Hutterer wrote:
> 3mm is too large, especially on fine-grained scroll motions. Since we
> already use the hysteresis to defuzz the current touchpad point, having a
> slower threshold here should not cause any adverse motions.
>
> This affects the pinch gestures too and needs a minor test adjustment. The
> atmel hover device's resolution is low enough that we trigger a >1 degree
> angle now, make the movement a bit more finegrained.
>
> https://bugs.freedesktop.org/show_bug.cgi?id=91364
>
> Signed-off-by: Peter Hutterer <peter.hutterer at who-t.net>

Series looks good to me:

Reviewed-by: Hans de Goede <hdegoede at redhat.com>

Regards,

Hans


> ---
>   src/evdev-mt-touchpad-gestures.c |  3 ++-
>   test/gestures.c                  | 10 +++++-----
>   2 files changed, 7 insertions(+), 6 deletions(-)
>
> diff --git a/src/evdev-mt-touchpad-gestures.c b/src/evdev-mt-touchpad-gestures.c
> index a23b5ce..a7231eb 100644
> --- a/src/evdev-mt-touchpad-gestures.c
> +++ b/src/evdev-mt-touchpad-gestures.c
> @@ -195,9 +195,10 @@ tp_gesture_get_direction(struct tp_dispatch *tp, struct tp_touch *touch)
>   	if (tp->semi_mt)
>   		move_threshold = TP_MM_TO_DPI_NORMALIZED(4);
>   	else
> -		move_threshold = TP_MM_TO_DPI_NORMALIZED(3);
> +		move_threshold = TP_MM_TO_DPI_NORMALIZED(2);
>
>   	delta = device_delta(touch->point, touch->gesture.initial);
> +
>   	normalized = tp_normalize_delta(tp, delta);
>
>   	if (normalized_length(normalized) < move_threshold)
> diff --git a/test/gestures.c b/test/gestures.c
> index 8b6639f..b9d7325 100644
> --- a/test/gestures.c
> +++ b/test/gestures.c
> @@ -287,16 +287,16 @@ START_TEST(gestures_spread)
>   	litest_touch_down(dev, 1, 50 - dir_x, 50 - dir_y);
>   	libinput_dispatch(li);
>
> -	for (i = 0; i < 8; i++) {
> +	for (i = 0; i < 15; i++) {
>   		litest_push_event_frame(dev);
>   		if (dir_x > 0.0)
> -			dir_x += 3;
> +			dir_x += 2;
>   		else if (dir_x < 0.0)
> -			dir_x -= 3;
> +			dir_x -= 2;
>   		if (dir_y > 0.0)
> -			dir_y += 3;
> +			dir_y += 2;
>   		else if (dir_y < 0.0)
> -			dir_y -= 3;
> +			dir_y -= 2;
>   		litest_touch_move(dev,
>   				  0,
>   				  50 + dir_x,
>


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