[PATCH weston] Separate declarations from code.
Pekka Paalanen
ppaalanen at gmail.com
Mon Mar 2 05:14:29 PST 2015
On Mon, 2 Mar 2015 13:24:36 +0100
Carlos Olmedo Escobar <carlos.olmedo.e at gmail.com> wrote:
> Thanks Pekka for pointing that out.
>
> Signed-off-by: Carlos Olmedo Escobar <carlos.olmedo.e at gmail.com>
> ---
> ivi-shell/ivi-layout-transition.c | 21 +++++++++++++++------
> 1 file changed, 15 insertions(+), 6 deletions(-)
>
> diff --git a/ivi-shell/ivi-layout-transition.c b/ivi-shell/ivi-layout-transition.c
> index 904e8d6..f691d35 100644
> --- a/ivi-shell/ivi-layout-transition.c
> +++ b/ivi-shell/ivi-layout-transition.c
> @@ -327,11 +327,14 @@ create_move_resize_view_transition(
> ivi_layout_transition_destroy_func destroy_func,
> uint32_t duration)
> {
> - struct ivi_layout_transition *transition = create_layout_transition();
> + struct ivi_layout_transition *transition;
> + struct move_resize_view_data *data;
> +
> + transition = create_layout_transition();
> if (transition == NULL)
> return NULL;
>
> - struct move_resize_view_data *data = malloc(sizeof(*data));
> + data = malloc(sizeof(*data));
> if (data == NULL) {
> weston_log("%s: memory allocation fails\n", __func__);
> return NULL;
> @@ -452,11 +455,14 @@ create_fade_view_transition(
> ivi_layout_transition_destroy_func destroy_func,
> uint32_t duration)
> {
> - struct ivi_layout_transition *transition = create_layout_transition();
> + struct ivi_layout_transition *transition;
> + struct fade_view_data *data;
> +
> + transition = create_layout_transition();
> if (transition == NULL)
> return NULL;
>
> - struct fade_view_data *data = malloc(sizeof(*data));
> + data = malloc(sizeof(*data));
> if (data == NULL) {
> weston_log("%s: memory allocation fails\n", __func__);
> return NULL;
> @@ -678,11 +684,14 @@ create_move_layer_transition(
> ivi_layout_transition_destroy_user_func destroy_user_func,
> uint32_t duration)
> {
> - struct ivi_layout_transition *transition = create_layout_transition();
> + struct ivi_layout_transition *transition;
> + struct move_layer_data *data;
> +
> + transition = create_layout_transition();
> if (transition == NULL)
> return NULL;
>
> - struct move_layer_data *data = malloc(sizeof(*data));
> + data = malloc(sizeof(*data));
> if (data == NULL) {
> weston_log("%s: memory allocation fails\n", __func__);
> return NULL;
Yeah, that's better. Pushed with my R-b.
Thanks,
pq
More information about the wayland-devel
mailing list