[PATCH weston 5/5] compositor-fbdev: fix output transformations
Derek Foreman
derekf at osg.samsung.com
Tue Mar 17 11:22:38 PDT 2015
The pixman-renderer is already performing transformations when compositing
into the shadow buffer, we just need to get the damage co-ordinates right
when copying from shadow to front.
Signed-off-by: Derek Foreman <derekf at osg.samsung.com>
---
src/compositor-fbdev.c | 110 +++++++++----------------------------------------
1 file changed, 20 insertions(+), 90 deletions(-)
diff --git a/src/compositor-fbdev.c b/src/compositor-fbdev.c
index c08f170..eb00e6d 100644
--- a/src/compositor-fbdev.c
+++ b/src/compositor-fbdev.c
@@ -127,57 +127,36 @@ fbdev_output_repaint_pixman(struct weston_output *base, pixman_region32_t *damag
struct fbdev_output *output = to_fbdev_output(base);
struct weston_compositor *ec = output->base.compositor;
pixman_box32_t *rects;
- int nrects, i, src_x, src_y, x1, y1, x2, y2, width, height;
+ int nrects, i;
/* Repaint the damaged region onto the back buffer. */
pixman_renderer_output_set_buffer(base, output->shadow_surface);
ec->renderer->repaint_output(base, damage);
/* Transform and composite onto the frame buffer. */
- width = pixman_image_get_width(output->shadow_surface);
- height = pixman_image_get_height(output->shadow_surface);
rects = pixman_region32_rectangles(damage, &nrects);
for (i = 0; i < nrects; i++) {
- switch (base->transform) {
- default:
- case WL_OUTPUT_TRANSFORM_NORMAL:
- x1 = rects[i].x1;
- x2 = rects[i].x2;
- y1 = rects[i].y1;
- y2 = rects[i].y2;
- break;
- case WL_OUTPUT_TRANSFORM_180:
- x1 = width - rects[i].x2;
- x2 = width - rects[i].x1;
- y1 = height - rects[i].y2;
- y2 = height - rects[i].y1;
- break;
- case WL_OUTPUT_TRANSFORM_90:
- x1 = height - rects[i].y2;
- x2 = height - rects[i].y1;
- y1 = rects[i].x1;
- y2 = rects[i].x2;
- break;
- case WL_OUTPUT_TRANSFORM_270:
- x1 = rects[i].y1;
- x2 = rects[i].y2;
- y1 = width - rects[i].x2;
- y2 = width - rects[i].x1;
- break;
- }
- src_x = x1;
- src_y = y1;
-
+ pixman_box32_t transformed_rect;
+ int width, height;
+
+ transformed_rect = weston_transformed_rect(base->width,
+ base->height,
+ base->transform,
+ 1, rects[i]);
+ width = transformed_rect.x2 - transformed_rect.x1;
+ height = transformed_rect.y2 - transformed_rect.y1;
pixman_image_composite32(PIXMAN_OP_SRC,
output->shadow_surface, /* src */
NULL /* mask */,
output->hw_surface, /* dest */
- src_x, src_y, /* src_x, src_y */
+ transformed_rect.x1, /* src_x */
+ transformed_rect.y1, /* src_y */
0, 0, /* mask_x, mask_y */
- x1, y1, /* dest_x, dest_y */
- x2 - x1, /* width */
- y2 - y1 /* height */);
+ transformed_rect.x1, /* dest_x */
+ transformed_rect.y1, /* dest_y */
+ width, /* width */
+ height /* height */);
}
/* Update the damage region. */
@@ -502,10 +481,8 @@ fbdev_output_create(struct fbdev_compositor *compositor,
const char *device)
{
struct fbdev_output *output;
- pixman_transform_t transform;
struct weston_config_section *section;
int fb_fd;
- int shadow_width, shadow_height;
int width, height;
unsigned int bytes_per_pixel;
struct wl_event_loop *loop;
@@ -570,68 +547,21 @@ fbdev_output_create(struct fbdev_compositor *compositor,
config_transform,
1);
- width = output->fb_info.x_resolution;
- height = output->fb_info.y_resolution;
-
- pixman_transform_init_identity(&transform);
- switch (output->base.transform) {
- default:
- case WL_OUTPUT_TRANSFORM_NORMAL:
- shadow_width = width;
- shadow_height = height;
- pixman_transform_rotate(&transform,
- NULL, 0, 0);
- pixman_transform_translate(&transform, NULL,
- 0, 0);
- break;
- case WL_OUTPUT_TRANSFORM_180:
- shadow_width = width;
- shadow_height = height;
- pixman_transform_rotate(&transform,
- NULL, -pixman_fixed_1, 0);
- pixman_transform_translate(NULL, &transform,
- pixman_int_to_fixed(shadow_width),
- pixman_int_to_fixed(shadow_height));
- break;
- case WL_OUTPUT_TRANSFORM_270:
- shadow_width = height;
- shadow_height = width;
- pixman_transform_rotate(&transform,
- NULL, 0, pixman_fixed_1);
- pixman_transform_translate(&transform,
- NULL,
- pixman_int_to_fixed(shadow_width),
- 0);
- break;
- case WL_OUTPUT_TRANSFORM_90:
- shadow_width = height;
- shadow_height = width;
- pixman_transform_rotate(&transform,
- NULL, 0, -pixman_fixed_1);
- pixman_transform_translate(&transform,
- NULL,
- 0,
- pixman_int_to_fixed(shadow_height));
- break;
- }
-
+ width = output->mode.width;
+ height = output->mode.height;
bytes_per_pixel = output->fb_info.bits_per_pixel / 8;
output->shadow_buf = malloc(width * height * bytes_per_pixel);
output->shadow_surface =
pixman_image_create_bits(output->fb_info.pixel_format,
- shadow_width, shadow_height,
+ width, height,
output->shadow_buf,
- shadow_width * bytes_per_pixel);
+ width * bytes_per_pixel);
if (output->shadow_buf == NULL || output->shadow_surface == NULL) {
weston_log("Failed to create surface for frame buffer.\n");
goto out_hw_surface;
}
- /* No need in transform for normal output */
- if (output->base.transform != WL_OUTPUT_TRANSFORM_NORMAL)
- pixman_image_set_transform(output->shadow_surface, &transform);
-
if (compositor->use_pixman) {
if (pixman_renderer_output_create(&output->base) < 0)
goto out_shadow_surface;
--
2.1.4
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