[PATCH weston] input: Make setting the same pointer cursor surface again a no-op
Jonas Ådahl
jadahl at gmail.com
Wed Mar 18 00:16:51 PDT 2015
If the client calls wl_pointer.set_cursor with the same surface that is
already set, don't do anything as no state was changed.
This avoids an issue where a client setting the same cursor surface
multiple times would receive wl_surface.leave/enter on that surface
every time.
Signed-off-by: Jonas Ådahl <jadahl at gmail.com>
---
src/input.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/input.c b/src/input.c
index 3867de2..4119027 100644
--- a/src/input.c
+++ b/src/input.c
@@ -1655,6 +1655,9 @@ pointer_set_cursor(struct wl_client *client, struct wl_resource *resource,
return;
}
+ if (pointer->sprite && pointer->sprite->surface == surface)
+ return;
+
if (pointer->sprite)
pointer_unmap_sprite(pointer);
--
2.1.0
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