[PATCH weston v2 5/5] tests: add tests for devices handling
Pekka Paalanen
ppaalanen at gmail.com
Mon Mar 30 05:22:54 PDT 2015
On Mon, 30 Mar 2015 06:37:59 -0400
Marek Chalupa <mchqwerty at gmail.com> wrote:
> Test misc races when adding/releasing devices
>
> v2.: use one roundtrip after releasing devices
> add touch support
>
> Signed-off-by: Marek Chalupa <mchqwerty at gmail.com>
> ---
> Makefile.am | 7 +-
> tests/devices-test.c | 299 +++++++++++++++++++++++++++++++++++++++++++++++++++
> 2 files changed, 305 insertions(+), 1 deletion(-)
> create mode 100644 tests/devices-test.c
> diff --git a/tests/devices-test.c b/tests/devices-test.c
> new file mode 100644
> index 0000000..cf41471
> --- /dev/null
> +++ b/tests/devices-test.c
> +TEST(device_release_before_destroy)
> +{
> + struct client *cl = client_create(100, 100, 100, 100);
> +
> + /* we can release pointer when we won't be using it anymore.
> + * Do it and see what happens if the device is destroyed
> + * right after that */
> + wl_pointer_release(cl->input->pointer->wl_pointer);
> + /* we must free and set to NULL the structures, otherwise
> + * seat capabilities will double-free them */
> + free(cl->input->pointer);
> + cl->input->pointer = NULL;
> +
> + wl_keyboard_release(cl->input->keyboard->wl_keyboard);
> + free(cl->input->keyboard);
> + cl->input->keyboard = NULL;
> +
> + wl_touch_release(cl->input->touch->wl_touch);
> + free(cl->input->touch);
> + cl->input->touch = NULL;
> +
> + weston_test_device_release(cl->test->weston_test, "pointer");
> + weston_test_device_release(cl->test->weston_test, "keyboard");
> + weston_test_device_release(cl->test->weston_test, "touch");
> + client_roundtrip(cl);
> +
> + assert(cl->input->caps == 0);
> + assert(wl_display_get_error(cl->wl_display) == 0);
Is this display error check needed? Doesn't client_roundtrip()
guarantee success?
> +
> + /* restore previous state */
> + weston_test_device_add(cl->test->weston_test, "pointer");
> + weston_test_device_add(cl->test->weston_test, "keyboard");
> + weston_test_device_add(cl->test->weston_test, "touch");
> + client_roundtrip(cl);
> +
> + assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL);
> +}
> +
> +TEST(device_release_before_destroy_multiple)
> +{
> + int i;
> +
> + /* if weston crashed during this test, then there is
> + * some inconsistency */
> + for (i = 0; i < 100; ++i) {
> + device_release_before_destroy();
Is it intentional to create a hundred clients without destroying the
old ones? Or is that exactly the point?
Maybe it's a good test just like this but needs a comment, otherwise
someone might "fix" it.
> + }
> +}
> +
> +/* normal work-flow test */
> +TEST(device_release_after_destroy)
> +{
> + struct client *cl = client_create(100, 100, 100, 100);
> +
> + weston_test_device_release(cl->test->weston_test, "pointer");
> + wl_pointer_release(cl->input->pointer->wl_pointer);
> + /* we must free the memory manually, otherwise seat.capabilities
> + * will try to free it and will use invalid proxy */
> + free(cl->input->pointer);
> + cl->input->pointer = NULL;
> +
> + client_roundtrip(cl);
> +
> + weston_test_device_release(cl->test->weston_test, "keyboard");
> + wl_keyboard_release(cl->input->keyboard->wl_keyboard);
> + free(cl->input->keyboard);
> + cl->input->keyboard = NULL;
> +
> + client_roundtrip(cl);
> +
> + weston_test_device_release(cl->test->weston_test, "touch");
> + wl_touch_release(cl->input->touch->wl_touch);
> + free(cl->input->touch);
> + cl->input->touch = NULL;
> +
> + client_roundtrip(cl);
> +
> + assert(cl->input->caps == 0);
> + assert(wl_display_get_error(cl->wl_display) == 0);
Is the display error check needed?
> +
> + /* restore previous state */
> + weston_test_device_add(cl->test->weston_test, "pointer");
> + weston_test_device_add(cl->test->weston_test, "keyboard");
> + weston_test_device_add(cl->test->weston_test, "touch");
> + client_roundtrip(cl);
> +
> + assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL);
> +}
> +
> +TEST(device_release_after_destroy_multiple)
> +{
> + int i;
> +
> + /* if weston crashed during this test, then there is
> + * some inconsistency */
> + for (i = 0; i < 100; ++i) {
> + device_release_after_destroy();
Again hundred simultaneous clients?
> + }
> +}
> +
> +/* see https://bugzilla.gnome.org/show_bug.cgi?id=745008
> + * It is a mutter bug, but highly relevant. Weston does not
> + * suffer from this bug atm, but it is worth of testing. */
> +TEST(get_device_after_destroy)
> +{
> + struct client *cl = client_create(100, 100, 100, 100);
> + struct wl_pointer *wl_pointer;
> + struct wl_keyboard *wl_keyboard;
> + struct wl_touch *wl_touch;
> +
> + /* There's a race:
> + * 1) compositor destroyes device
> + * 2) client asks for the device, because it has not got
> + * new capabilities yet
> + * 3) compositor gets request with new_id for destroyed device
> + * 4) client uses the new_id
> + * 5) client gets new capabilities, destroying the objects
> + *
> + * If compositor just bail out in step 3) and does not create
> + * resource, then client gets error in step 4) - even though
> + * it followed the protocol (it just didn't know about new
> + * capabilities).
> + *
> + * This test simulates this situation
> + */
> +
> + /* connection is buffered, so after calling client_roundtrip(),
> + * this whole batch will be delivered to compositor and will
> + * exactly simulate our situation */
> + weston_test_device_release(cl->test->weston_test, "pointer");
> + wl_pointer = wl_seat_get_pointer(cl->input->wl_seat);
> + assert(wl_pointer);
> +
> + /* this should be ignored */
> + wl_pointer_set_cursor(wl_pointer, 0, NULL, 0, 0);
> +
> + /* this should not be ignored */
> + wl_pointer_release(wl_pointer);
> + client_roundtrip(cl);
> +
> + weston_test_device_release(cl->test->weston_test, "keyboard");
> + wl_keyboard = wl_seat_get_keyboard(cl->input->wl_seat);
> + assert(wl_keyboard);
> + wl_keyboard_release(wl_keyboard);
> + client_roundtrip(cl);
> +
> + weston_test_device_release(cl->test->weston_test, "touch");
> + wl_touch = wl_seat_get_touch(cl->input->wl_seat);
> + assert(wl_touch);
> + wl_touch_release(wl_touch);
> + client_roundtrip(cl);
> +
> + assert(wl_display_get_error(cl->wl_display) == 0);
And this check.
> +
> + /* get weston to the previous state, so that other tests
> + * have the same environment */
This is such an important note, that it could stand on its own. Like in
the beginning of this whole file as a major doc block.
> + weston_test_device_add(cl->test->weston_test, "pointer");
> + weston_test_device_add(cl->test->weston_test, "keyboard");
> + weston_test_device_add(cl->test->weston_test, "touch");
> + client_roundtrip(cl);
> +
> + assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL);
> +}
> +
> +TEST(get_device_afer_destroy_multiple)
> +{
> + int i;
> +
> + /* if weston crashed during this test, then there is
> + * some inconsistency */
> + for (i = 0; i < 100; ++i) {
> + get_device_after_destroy();
Again a hundred clients.
> + }
> +}
Patches 1, 2 and 4 are R-b me. Patch 3 I commented on IRC, I didn't
like the hardcoded call to seat_handle_capabilities().
Thanks,
pq
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