[PATCH weston 1/2] gl-renderer: Take a list of acceptable formats in create functions
Pekka Paalanen
ppaalanen at gmail.com
Fri May 15 00:18:21 PDT 2015
On Thu, 14 May 2015 20:14:53 -0700
Bryce Harrington <bryce at osg.samsung.com> wrote:
> On Mon, May 11, 2015 at 02:19:02PM -0500, Derek Foreman wrote:
> > Currently we pass either a single format or no formats to the gl renderer
> > create and output_create functions. We extend this to any number of
> > formats so we can allow fallback formats if we don't get our first pick.
> >
> > Signed-off-by: Derek Foreman <derekf at osg.samsung.com>
>
> This all looks fine, but I have some bikesheddy comments. I'll give a
> R-B and you can decide whether or not my suggestions have any utility.
>
> Reviewed-by: Bryce Harrington <bryce at osg.samsung.com>
Hi,
I agree with Bryce's comments below, and also agree that this patch is
also landable as is.
Reviewed-by: Pekka Paalanen <pekka.paalanen at collabora.co.uk>
I have made three further notes below.
> > ---
> > src/compositor-drm.c | 5 ++--
> > src/compositor-fbdev.c | 4 +--
> > src/compositor-wayland.c | 12 +++++----
> > src/compositor-x11.c | 5 ++--
> > src/gl-renderer.c | 68 +++++++++++++++++++++++++++++++-----------------
> > src/gl-renderer.h | 6 +++--
> > 6 files changed, 63 insertions(+), 37 deletions(-)
> >
> > diff --git a/src/compositor-drm.c b/src/compositor-drm.c
> > index 0cdb8f4..69bdcfd 100644
> > --- a/src/compositor-drm.c
> > +++ b/src/compositor-drm.c
> > @@ -1398,7 +1398,7 @@ drm_compositor_create_gl_renderer(struct drm_compositor *ec)
> >
> > format = ec->format;
> > if (gl_renderer->create(&ec->base, EGL_PLATFORM_GBM_KHR, (void *) ec->gbm,
> > - gl_renderer->opaque_attribs, &format) < 0) {
> > + gl_renderer->opaque_attribs, &format, 1) < 0) {
> > return -1;
> > }
> >
> > @@ -1620,7 +1620,8 @@ drm_output_init_egl(struct drm_output *output, struct drm_compositor *ec)
> > (EGLNativeDisplayType)output->surface,
> > output->surface,
> > gl_renderer->opaque_attribs,
> > - &format) < 0) {
> > + &format,
> > + 1) < 0) {
> > weston_log("failed to create gl renderer output state\n");
> > gbm_surface_destroy(output->surface);
> > return -1;
> > diff --git a/src/compositor-fbdev.c b/src/compositor-fbdev.c
> > index 7c505ce..3f3394f 100644
> > --- a/src/compositor-fbdev.c
> > +++ b/src/compositor-fbdev.c
> > @@ -570,7 +570,7 @@ fbdev_output_create(struct fbdev_compositor *compositor,
> > if (gl_renderer->output_create(&output->base,
> > (EGLNativeWindowType)NULL, NULL,
> > gl_renderer->opaque_attribs,
> > - NULL) < 0) {
> > + NULL, 0) < 0) {
> > weston_log("gl_renderer_output_create failed.\n");
> > goto out_shadow_surface;
> > }
> > @@ -871,7 +871,7 @@ fbdev_compositor_create(struct wl_display *display, int *argc, char *argv[],
> > if (gl_renderer->create(&compositor->base, NO_EGL_PLATFORM,
> > EGL_DEFAULT_DISPLAY,
> > gl_renderer->opaque_attribs,
> > - NULL) < 0) {
> > + NULL, 0) < 0) {
> > weston_log("gl_renderer_create failed.\n");
> > goto out_launcher;
> > }
> > diff --git a/src/compositor-wayland.c b/src/compositor-wayland.c
> > index 303151c..c9983e0 100644
> > --- a/src/compositor-wayland.c
> > +++ b/src/compositor-wayland.c
> > @@ -648,7 +648,8 @@ wayland_output_init_gl_renderer(struct wayland_output *output)
> > output->gl.egl_window,
> > output->gl.egl_window,
> > gl_renderer->alpha_attribs,
> > - NULL) < 0)
> > + NULL,
> > + 0) < 0)
> > goto cleanup_window;
> >
> > return 0;
> > @@ -1970,10 +1971,11 @@ wayland_compositor_create(struct wl_display *display, int use_pixman,
> >
> > if (!c->use_pixman) {
> > if (gl_renderer->create(&c->base,
> > - EGL_PLATFORM_WAYLAND_KHR,
> > - c->parent.wl_display,
> > - gl_renderer->alpha_attribs,
> > - NULL) < 0) {
> > + EGL_PLATFORM_WAYLAND_KHR,
> > + c->parent.wl_display,
> > + gl_renderer->alpha_attribs,
> > + NULL,
> > + 0) < 0) {
> > weston_log("Failed to initialize the GL renderer; "
> > "falling back to pixman.\n");
> > c->use_pixman = 1;
> > diff --git a/src/compositor-x11.c b/src/compositor-x11.c
> > index 5129e85..3565677 100644
> > --- a/src/compositor-x11.c
> > +++ b/src/compositor-x11.c
> > @@ -906,7 +906,8 @@ x11_compositor_create_output(struct x11_compositor *c, int x, int y,
> > (EGLNativeWindowType) output->window,
> > &xid,
> > gl_renderer->opaque_attribs,
> > - NULL);
> > + NULL,
> > + 0);
> > if (ret < 0)
> > return NULL;
> > }
> > @@ -1493,7 +1494,7 @@ init_gl_renderer(struct x11_compositor *c)
> > return -1;
> >
> > ret = gl_renderer->create(&c->base, EGL_PLATFORM_X11_KHR, (void *) c->dpy,
> > - gl_renderer->opaque_attribs, NULL);
> > + gl_renderer->opaque_attribs, NULL, 0);
> >
> > return ret;
> > }
> > diff --git a/src/gl-renderer.c b/src/gl-renderer.c
> > index ae3122f..6746a9b 100644
> > --- a/src/gl-renderer.c
> > +++ b/src/gl-renderer.c
> > @@ -1898,14 +1898,37 @@ log_egl_config_info(EGLDisplay egldpy, EGLConfig eglconfig)
> > }
> >
> > static int
> > +match_config(EGLDisplay egl_display,
>
> This function name seems a bit non-descript.
> match_config_to_visual() maybe? Or match_visual_config()?
>
> > + EGLint visual_id,
> > + EGLConfig *configs,
> > + int count)
> > +{
> > + int i;
> > +
> > + for (i = 0; i < count; ++i) {
> > + EGLint id;
> > +
> > + if (!eglGetConfigAttrib(egl_display,
> > + configs[i], EGL_NATIVE_VISUAL_ID,
> > + &id))
> > + continue;
>
> I gather eglGetConfigAttrib logs an error code somewhere when it fails?
It doesn't, but it's also not important. If you can't query the visual
of a config, that config is likely useless anyway. Or the whole EGL
implementation is broken, or whatever. We don't care, because if it
really turns out to be a problem, we will fail hard elsewhere anyway
and this is only collateral fallout.
> > + if (id == visual_id)
> > + return i;
> > + }
> > +
>
> For future debugging purposes, might be friendly to log an error here.
>
> > + return -1;
> > +}
> > +
> > +static int
> > egl_choose_config(struct gl_renderer *gr, const EGLint *attribs,
> > - const EGLint *visual_id,
> > + const EGLint *visual_id, const int n_ids,
> > EGLConfig *config_out)
>
> Since this appears to just return 0 or -1, would it be clearer to change
> it to returning just a boolean?
>
> > {
> > EGLint count = 0;
> > EGLint matched = 0;
> > EGLConfig *configs;
> > - int i;
> > + int i, config_index = -1;
> >
> > if (!eglGetConfigs(gr->egl_display, NULL, 0, &count) || count < 1)
> > return -1;
> > @@ -1915,31 +1938,25 @@ egl_choose_config(struct gl_renderer *gr, const EGLint *attribs,
> > return -1;
> >
> > if (!eglChooseConfig(gr->egl_display, attribs, configs,
> > - count, &matched))
> > + count, &matched) || !matched)
> > goto out;
> >
> > - for (i = 0; i < matched; ++i) {
> > - EGLint id;
> > + if (!visual_id)
> > + config_index = 0;
> >
> > - if (visual_id) {
> > - if (!eglGetConfigAttrib(gr->egl_display,
> > - configs[i], EGL_NATIVE_VISUAL_ID,
> > - &id))
> > - continue;
> > + for (i = 0; config_index == -1 && i < n_ids; i++)
> > + config_index = match_config(gr->egl_display, visual_id[i],
> > + configs, matched);
> >
> > - if (id != 0 && id != *visual_id)
> > - continue;
> > - }
> > -
> > - *config_out = configs[i];
> > -
> > - free(configs);
> > - return 0;
> > - }
> > + if (config_index != -1)
> > + *config_out = configs[config_index];
> >
> > out:
> > free(configs);
> > - return -1;
> > + if (config_index == -1)
> > + return -1;
> > +
> > + return 0;
> > }
>
> The logic above with the config_index seems a bit clunky to me, but I
> can't seem to work out something less clunky. My sense is that
> overloading the return value of match_config() to both return indexes
> and error codes makes handling the result more difficult.
>
> Perhaps instead of an index, what if you had match_config() returned a
> pointer to the appropriate configs[] element (or NULL if none were
> found)?
The logic as is is fine by me.
> > static void
> > @@ -1976,7 +1993,8 @@ gl_renderer_output_create(struct weston_output *output,
> > EGLNativeWindowType window_for_legacy,
> > void *window_for_platform,
> > const EGLint *attribs,
> > - const EGLint *visual_id)
> > + const EGLint *visual_id,
> > + int n_ids)
> > {
> > struct weston_compositor *ec = output->compositor;
> > struct gl_renderer *gr = get_renderer(ec);
> > @@ -1984,7 +2002,8 @@ gl_renderer_output_create(struct weston_output *output,
> > EGLConfig egl_config;
> > int i;
> >
> > - if (egl_choose_config(gr, attribs, visual_id, &egl_config) == -1) {
> > + if (egl_choose_config(gr, attribs, visual_id,
> > + n_ids, &egl_config) == -1) {
> > weston_log("failed to choose EGL config for output\n");
> > return -1;
> > }
> > @@ -2260,7 +2279,7 @@ platform_to_extension(EGLenum platform)
> > static int
> > gl_renderer_create(struct weston_compositor *ec, EGLenum platform,
> > void *native_window, const EGLint *attribs,
> > - const EGLint *visual_id)
> > + const EGLint *visual_id, int n_formats)
You call it n_ids everywhere else, would be nice to use the same here
too.
> > {
> > struct gl_renderer *gr;
> > EGLint major, minor;
> > @@ -2323,7 +2342,8 @@ gl_renderer_create(struct weston_compositor *ec, EGLenum platform,
> > goto err_egl;
> > }
> >
> > - if (egl_choose_config(gr, attribs, visual_id, &gr->egl_config) < 0) {
> > + if (egl_choose_config(gr, attribs, visual_id,
> > + n_formats, &gr->egl_config) < 0) {
> > weston_log("failed to choose EGL config\n");
> > goto err_egl;
> > }
> > diff --git a/src/gl-renderer.h b/src/gl-renderer.h
> > index ebc139f..ceb4206 100644
> > --- a/src/gl-renderer.h
> > +++ b/src/gl-renderer.h
> > @@ -76,7 +76,8 @@ struct gl_renderer_interface {
> > EGLenum platform,
> > void *native_window,
> > const EGLint *attribs,
> > - const EGLint *visual_id);
> > + const EGLint *visual_id,
> > + const int n_ids);
> >
> > EGLDisplay (*display)(struct weston_compositor *ec);
> >
> > @@ -84,7 +85,8 @@ struct gl_renderer_interface {
> > EGLNativeWindowType window_for_legacy,
> > void *window_for_platform,
> > const EGLint *attribs,
> > - const EGLint *visual_id);
> > + const EGLint *visual_id,
> > + const int n_ids);
> >
> > void (*output_destroy)(struct weston_output *output);
Thanks,
pq
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