[PATCH libinput 3/3] filter: enforce minimum velocity
Peter Hutterer
peter.hutterer at who-t.net
Sun May 31 23:13:23 PDT 2015
In the current code, a timeout or direction change on the first tracker will
result in a velocity of 0. Really slow movements will thus always be zero, and
the first event after a direction is swallowed.
Enforce a minimum velocity:
In the case of a timeout, assume the current velocity is that of
distance/timeout. In the case of a direction change, the velocity is simply
that since the last tracker.
Signed-off-by: Peter Hutterer <peter.hutterer at who-t.net>
---
src/filter.c | 34 ++++++++++++++++++++++++++++++----
test/touchpad.c | 10 +++++-----
2 files changed, 35 insertions(+), 9 deletions(-)
diff --git a/src/filter.c b/src/filter.c
index 3845c7f..c54d866 100644
--- a/src/filter.c
+++ b/src/filter.c
@@ -144,6 +144,24 @@ calculate_tracker_velocity(struct pointer_tracker *tracker, uint64_t time)
return normalized_length(tracker->delta) / tdelta; /* units/ms */
}
+static inline double
+calculate_velocity_after_timeout(struct pointer_tracker *tracker)
+{
+ /* First movement after timeout needs special handling.
+ *
+ * When we trigger the timeout, the last event is too far in the
+ * past to use it for velocity calculation across multiple tracker
+ * values.
+ *
+ * Use the motion timeout itself to calculate the speed rather than
+ * the last tracker time. This errs on the side of being too fast
+ * for really slow movements but provides much more useful initial
+ * movement in normal use-cases (pause, move, pause, move)
+ */
+ return calculate_tracker_velocity(tracker,
+ tracker->time + MOTION_TIMEOUT);
+}
+
static double
calculate_velocity(struct pointer_accelerator *accel, uint64_t time)
{
@@ -163,15 +181,23 @@ calculate_velocity(struct pointer_accelerator *accel, uint64_t time)
/* Stop if too far away in time */
if (time - tracker->time > MOTION_TIMEOUT ||
- tracker->time > time)
+ tracker->time > time) {
+ if (offset == 1)
+ result = calculate_velocity_after_timeout(tracker);
break;
+ }
+
+ velocity = calculate_tracker_velocity(tracker, time);
/* Stop if direction changed */
dir &= tracker->dir;
- if (dir == 0)
+ if (dir == 0) {
+ /* First movement after dirchange - velocity is that
+ * of the last movement */
+ if (offset == 1)
+ result = velocity;
break;
-
- velocity = calculate_tracker_velocity(tracker, time);
+ }
if (initial_velocity == 0.0) {
result = initial_velocity = velocity;
diff --git a/test/touchpad.c b/test/touchpad.c
index 5579c04..a747910 100644
--- a/test/touchpad.c
+++ b/test/touchpad.c
@@ -2959,7 +2959,7 @@ START_TEST(touchpad_edge_scroll)
litest_touch_up(dev, 0);
libinput_dispatch(li);
- litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, 10);
+ litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, 4);
litest_assert_empty_queue(li);
litest_touch_down(dev, 0, 99, 80);
@@ -2967,7 +2967,7 @@ START_TEST(touchpad_edge_scroll)
litest_touch_up(dev, 0);
libinput_dispatch(li);
- litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, -10);
+ litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, -4);
litest_assert_empty_queue(li);
litest_touch_down(dev, 0, 20, 99);
@@ -2975,7 +2975,7 @@ START_TEST(touchpad_edge_scroll)
litest_touch_up(dev, 0);
libinput_dispatch(li);
- litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL, 10);
+ litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL, 4);
litest_assert_empty_queue(li);
litest_touch_down(dev, 0, 70, 99);
@@ -2983,7 +2983,7 @@ START_TEST(touchpad_edge_scroll)
litest_touch_up(dev, 0);
libinput_dispatch(li);
- litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL, -10);
+ litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL, -4);
litest_assert_empty_queue(li);
}
END_TEST
@@ -3065,7 +3065,7 @@ START_TEST(touchpad_edge_scroll_no_motion)
litest_touch_up(dev, 0);
libinput_dispatch(li);
- litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, 5);
+ litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, 4);
litest_assert_empty_queue(li);
}
END_TEST
--
2.4.1
More information about the wayland-devel
mailing list