[PATCH weston v4 08/20] input: Don't send wl_pointer.motion if position didn't change
Jonas Ådahl
jadahl at gmail.com
Tue Nov 17 02:10:54 PST 2015
Signed-off-by: Jonas Ådahl <jadahl at gmail.com>
---
src/input.c | 12 ++++++++----
1 file changed, 8 insertions(+), 4 deletions(-)
diff --git a/src/input.c b/src/input.c
index 0a567da..3fd4dae 100644
--- a/src/input.c
+++ b/src/input.c
@@ -173,6 +173,8 @@ default_grab_pointer_motion(struct weston_pointer_grab *grab, uint32_t time,
struct wl_list *resource_list;
struct wl_resource *resource;
wl_fixed_t x, y;
+ wl_fixed_t old_sx = pointer->sx;
+ wl_fixed_t old_sy = pointer->sy;
if (pointer->focus) {
weston_pointer_motion_to_abs(pointer, event, &x, &y);
@@ -182,10 +184,12 @@ default_grab_pointer_motion(struct weston_pointer_grab *grab, uint32_t time,
weston_pointer_move(pointer, event);
- resource_list = &pointer->focus_resource_list;
- wl_resource_for_each(resource, resource_list) {
- wl_pointer_send_motion(resource, time,
- pointer->sx, pointer->sy);
+ if (old_sx != pointer->sx || old_sy != pointer->sy) {
+ resource_list = &pointer->focus_resource_list;
+ wl_resource_for_each(resource, resource_list) {
+ wl_pointer_send_motion(resource, time,
+ pointer->sx, pointer->sy);
+ }
}
}
--
2.4.3
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