[PATCH] libinput device capability modification regarding combo input devices
Peter Hutterer
peter.hutterer at who-t.net
Thu Sep 24 23:12:42 PDT 2015
On Wed, Sep 23, 2015 at 11:29:13AM +0900, �ڼ��� wrote:
> Dear all,
>
> as you guys know, there are some combo input devices which support both
> keyboard functionality and pointer functionality.
>
> We can also see some of input devices supports both keyboard functionality
> and touch functionality.
>
>
>
> In theory, each input device functionality needs to be provided through
> each kernel device node.
>
> By the way, there are many combo input devices whose input events is coming
> from one device node.
>
> Now and in near future, many vendors can make many combo input devices.
>
>
>
> For these kinds of input devices, how about adding new enums for combo
> devices?
>
> Otherewise, how about defining enums with masks ?
>
>
>
> For example, we can modify the definition of libinput_device_capability
> enum like the following:
>
>
>
> diff --git a/src/libinput.h b/src/libinput.h
>
> index 9057446..458f256 100644
>
> --- a/src/libinput.h
>
> +++ b/src/libinput.h
>
> @@ -51,14 +51,22 @@ enum libinput_log_priority {
>
> /**
>
> * @ingroup device
>
> *
>
> - * Capabilities on a device. A device may have one or more capabilities
>
> + * Capability masks and capabilities on a device. A device may have one or
> more capabilities
>
> * at a time, capabilities remain static for the lifetime of the device.
>
> */
>
> +#define LIBINPUT_DEVICE_CAP_KEYBOARD_MASK (1L<<0)
>
> +#define LIBINPUT_DEVICE_CAP_POINTER_MASK (1L<<1)
>
> +#define LIBINPUT_DEVICE_CAP_TOUCH_MASK (1L<<2)
>
> +#define LIBINPUT_DEVICE_CAP_GESTURE_MASK (1L<<3)
>
> +
>
> enum libinput_device_capability {
>
> - LIBINPUT_DEVICE_CAP_KEYBOARD = 0,
>
> - LIBINPUT_DEVICE_CAP_POINTER = 1,
>
> - LIBINPUT_DEVICE_CAP_TOUCH = 2,
>
> - LIBINPUT_DEVICE_CAP_GESTURE = 5,
>
> + LIBINPUT_DEVICE_CAP_KEYBOARD = LIBINPUT_DEVICE_CAP_KEYBOARD_MASK,
>
> + LIBINPUT_DEVICE_CAP_POINTER = LIBINPUT_DEVICE_CAP_POINTER_MASK,
>
> + LIBINPUT_DEVICE_CAP_TOUCH = LIBINPUT_DEVICE_CAP_TOUCH_MASK,
>
> + LIBINPUT_DEVICE_CAP_GESTURE = LIBINPUT_DEVICE_CAP_GESTURE_MASK,
>
> + LIBINPUT_DEVICE_CAP_KEYBOARD_POINTER =
> LIBINPUT_DEVICE_CAP_KEYBOARD_MASK | LIBINPUT_DEVICE_CAP_POINTER_MASK,
>
> + LIBINPUT_DEVICE_CAP_KEYBOARD_TOUCH =
> LIBINPUT_DEVICE_CAP_KEYBOARD_MASK | LIBINPUT_DEVICE_CAP_TOUCH_MASK,
>
> + LIBINPUT_DEVICE_CAP_TOUCH_GESTURE = LIBINPUT_DEVICE_CAP_TOUCH_MASK
> | LIBINPUT_DEVICE_CAP_GESTURE_MASK,
>
> };
>
>
>
> /**
>
> With this kinds of modification,
>
> A wayland compositor is able to recognize the actual input device
> capabilities and able to interpret events properly.
>
>
>
> Any ideas ?
Two things: libinput's API has been stable for a while now and cannot be
changed, you can only add to it in backwards-compatible manner. The above
isn't backwards-compatible, so it's a non-starter.
The mask-like behaviour you ask for is provided by these enums. if you want
to check if a device is both pointer and keyboard, you call
libinput_device_has_capability twice, once with CAP_POINTER, once with
CAP_KEYBOARD. There's no need for specific combination defines or masks.
Cheers,
Peter
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