[PATCH] libinput device capability modification regarding combo input devices
박성진
sj76.park at samsung.com
Tue Sep 29 18:20:24 PDT 2015
Dear Peter,
from the techinical point of view, calling an API several times doesn't matter. I'm with you,
as we call dequeue() for a queue to get the queued item in order.
Regarding a queue, we know that we're using a queue therefore we'll call dequeue in natural ways.
By the way, regarding a capability stuff, IMHO, by calling once we can get the whole capabilities of a device
and it's more intuitive way because the user of the API doesn't know that how many capabilities are in the device.
Actually, as of now, we need to make a loop to get whole capabilities properly.
Thanks and regards,
Sung-Jin Park
------- Original Message -------
Sender : Peter Hutterer<peter.hutterer at who-t.net>
Date : 2015-09-26 13:09 (GMT+09:00)
Title : Re: [PATCH] libinput device capability modification regarding combo
input devices
On Fri, Sep 25, 2015 at 03:32:43PM +0900, 박성진 wrote:
> Dear Peter, thanks.
> That's right. If we modify the enum with the new one, ABI break will be made.
> Then how about add new capabilities ?
> IMO, it's better to get capabilities by calling once an API than calling libinput_device_has_capability twice.
we can add new capabilities (we already have two scheduled for future
merging, tablet and buttonset) but I don't really see a technical reason why
calling the API twice is a problem. Can you expand on this?
Cheers,
Peter
> Otherwise, we can enhance wayland protocol to get keyboard/pointer name from the compositor by event(s).
> Please share your opinion.
>
> Thanks and regards,
> Sung-Jin Park
>
> -----Original Message-----
> From: Peter Hutterer [mailto:peter.hutterer at who-t.net]
> Sent: Friday, September 25, 2015 3:13 PM
> To: ?????
> Cc: wayland-devel at lists.freedesktop.org
> Subject: Re: [PATCH] libinput device capability modification regarding combo input devices
>
> On Wed, Sep 23, 2015 at 11:29:13AM +0900, ? wrote:
> > Dear all,
> >
> > as you guys know, there are some combo input devices which support
> > both keyboard functionality and pointer functionality.
> >
> > We can also see some of input devices supports both keyboard
> > functionality and touch functionality.
> >
> >
> >
> > In theory, each input device functionality needs to be provided
> > through each kernel device node.
> >
> > By the way, there are many combo input devices whose input events is
> > coming from one device node.
> >
> > Now and in near future, many vendors can make many combo input devices.
> >
> >
> >
> > For these kinds of input devices, how about adding new enums for combo
> > devices?
> >
> > Otherewise, how about defining enums with masks ?
> >
> >
> >
> > For example, we can modify the definition of
> > libinput_device_capability enum like the following:
> >
> >
> >
> > diff --git a/src/libinput.h b/src/libinput.h
> >
> > index 9057446..458f256 100644
> >
> > --- a/src/libinput.h
> >
> > +++ b/src/libinput.h
> >
> > @@ -51,14 +51,22 @@ enum libinput_log_priority {
> >
> > /**
> >
> > * @ingroup device
> >
> > *
> >
> > - * Capabilities on a device. A device may have one or more
> > capabilities
> >
> > + * Capability masks and capabilities on a device. A device may have
> > + one or
> > more capabilities
> >
> > * at a time, capabilities remain static for the lifetime of the device.
> >
> > */
> >
> > +#define LIBINPUT_DEVICE_CAP_KEYBOARD_MASK (1L<<0)
> >
> > +#define LIBINPUT_DEVICE_CAP_POINTER_MASK (1L<<1)
> >
> > +#define LIBINPUT_DEVICE_CAP_TOUCH_MASK (1L<<2)
> >
> > +#define LIBINPUT_DEVICE_CAP_GESTURE_MASK (1L<<3)
> >
> > +
> >
> > enum libinput_device_capability {
> >
> > - LIBINPUT_DEVICE_CAP_KEYBOARD = 0,
> >
> > - LIBINPUT_DEVICE_CAP_POINTER = 1,
> >
> > - LIBINPUT_DEVICE_CAP_TOUCH = 2,
> >
> > - LIBINPUT_DEVICE_CAP_GESTURE = 5,
> >
> > + LIBINPUT_DEVICE_CAP_KEYBOARD =
> > + LIBINPUT_DEVICE_CAP_KEYBOARD_MASK,
> >
> > + LIBINPUT_DEVICE_CAP_POINTER =
> > + LIBINPUT_DEVICE_CAP_POINTER_MASK,
> >
> > + LIBINPUT_DEVICE_CAP_TOUCH = LIBINPUT_DEVICE_CAP_TOUCH_MASK,
> >
> > + LIBINPUT_DEVICE_CAP_GESTURE =
> > + LIBINPUT_DEVICE_CAP_GESTURE_MASK,
> >
> > + LIBINPUT_DEVICE_CAP_KEYBOARD_POINTER =
> > LIBINPUT_DEVICE_CAP_KEYBOARD_MASK | LIBINPUT_DEVICE_CAP_POINTER_MASK,
> >
> > + LIBINPUT_DEVICE_CAP_KEYBOARD_TOUCH =
> > LIBINPUT_DEVICE_CAP_KEYBOARD_MASK | LIBINPUT_DEVICE_CAP_TOUCH_MASK,
> >
> > + LIBINPUT_DEVICE_CAP_TOUCH_GESTURE =
> > + LIBINPUT_DEVICE_CAP_TOUCH_MASK
> > | LIBINPUT_DEVICE_CAP_GESTURE_MASK,
> >
> > };
> >
> >
> >
> > /**
> >
> > With this kinds of modification,
> >
> > A wayland compositor is able to recognize the actual input device
> > capabilities and able to interpret events properly.
> >
> >
> >
> > Any ideas ?
>
> Two things: libinput's API has been stable for a while now and cannot be changed, you can only add to it in backwards-compatible manner. The above isn't backwards-compatible, so it's a non-starter.
>
> The mask-like behaviour you ask for is provided by these enums. if you want to check if a device is both pointer and keyboard, you call libinput_device_has_capability twice, once with CAP_POINTER, once with CAP_KEYBOARD. There's no need for specific combination defines or masks.
>
> Cheers,
> Peter
>
>
<p> </p><p> </p>
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