[PATCH libinput 1/4] evdev: if we have a quick scroll button release, skip middle button emulation
Peter Hutterer
peter.hutterer at who-t.net
Mon Apr 11 03:54:55 UTC 2016
The only difference between evdev_pointer_notify_physical_button() and
evdev_pointer_notify_button() is that the former filters out middle button
emulations where applicable.
Doing so effectively disables using a button for scrolling that is also used
for middle button emulation. This is intentional, it is a niche use-case
(and prone to timer races). OTOH some devices exist that only have two buttons
on the pointing stick and require button scrolling. This use-case is given
preference.
https://bugs.freedesktop.org/show_bug.cgi?id=94856
Signed-off-by: Peter Hutterer <peter.hutterer at who-t.net>
---
src/evdev.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/evdev.c b/src/evdev.c
index 6bb8986..9be4a96 100644
--- a/src/evdev.c
+++ b/src/evdev.c
@@ -505,11 +505,11 @@ evdev_button_scroll_button(struct evdev_device *device,
} else {
/* If the button is released quickly enough emit the
* button press/release events. */
- evdev_pointer_notify_physical_button(device,
+ evdev_pointer_notify_button(device,
device->scroll.button_down_time,
device->scroll.button,
LIBINPUT_BUTTON_STATE_PRESSED);
- evdev_pointer_notify_physical_button(device, time,
+ evdev_pointer_notify_button(device, time,
device->scroll.button,
LIBINPUT_BUTTON_STATE_RELEASED);
}
--
2.5.5
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