[PATCH wayland-protocols 7/7] xdg-shell: Introduce xdg_positioner

Jonas Ådahl jadahl at gmail.com
Thu Apr 14 08:28:18 UTC 2016


xdg_positioner is a method for declarative positioning of child surfaces
(currently only xdg_popup surfaces). A client creates a description of a
positioning logic using the xdg_positioner interface. The xdg_positioner
object is then used when creating a xdg_popup for describing how the
child surface should be positioned in relation to the parent surface.

Signed-off-by: Jonas Ådahl <jadahl at gmail.com>
Signed-off-by: Mike Blumenkrantz <zmike at samsung.com>
---
 unstable/xdg-shell/xdg-shell-unstable-v6.xml | 206 ++++++++++++++++++++++++++-
 1 file changed, 204 insertions(+), 2 deletions(-)

diff --git a/unstable/xdg-shell/xdg-shell-unstable-v6.xml b/unstable/xdg-shell/xdg-shell-unstable-v6.xml
index a2a6f12..2b51802 100644
--- a/unstable/xdg-shell/xdg-shell-unstable-v6.xml
+++ b/unstable/xdg-shell/xdg-shell-unstable-v6.xml
@@ -57,6 +57,15 @@
       </description>
     </request>
 
+    <request name="create_positioner">
+      <description summary="create a positioner object">
+	Create a positioner object. A positioner object is used to position
+	surfaces relative to some parent surface. See the interface description
+	for details.
+      </description>
+      <arg name="id" type="new_id" interface="zxdg_positioner_v6"/>
+    </request>
+
     <request name="get_xdg_surface">
       <description summary="create a shell surface from a surface">
 	This creates an xdg_surface for the given surface. While xdg_surface
@@ -96,6 +105,186 @@
     </event>
   </interface>
 
+  <interface name="zxdg_positioner_v6" version="1">
+    <description summary="child surface positioner">
+      The xdg_positioner provides an interface for constructing positioning
+      rules used for positioning a child surface relative to another surface
+      in a certain way. It allows methods for defining a rule that will make
+      the child surface stay within the border of the visible area of the
+      screen, with different ways in which the child surface should change
+      its position, including sliding along an axis, or flipping around a
+      rectangle.
+
+      See the various requests for details about possible rules.
+
+      An xdg_positioner object may be re-used when positioning different
+      surfaces until destroyed using xdg_positioner.destroy.
+    </description>
+
+    <enum name="error">
+      <entry name="invalid_input" value="0" summary="invalid input provided"/>
+    </enum>
+
+    <request name="destroy" type="destructor">
+      <description summary="destroy the xdg_positioner object">
+	Notify the compositor that the xdg_positioner will no longer be used.
+      </description>
+    </request>
+
+    <request name="set_anchor_rect">
+      <description summary="set the anchor rectangle of the parent surface">
+	Specify the anchor rectangle of the parent surface that the child
+	surface will be placed relative to. The rectangle is relative to the
+	window geometry as defined by xdg_surface.set_window_geometry of the
+	parent surface. The rectangle must be at least be 1x1 large.
+
+	When used to position a child surface, the attach rectangle may not
+	extend outside of the window geometry of the parent surface.
+      </description>
+      <arg name="x" type="int" summary="x position of anchor rectangle"/>
+      <arg name="y" type="int" summary="y position of anchor rectangle"/>
+      <arg name="width" type="int" summary="width of anchor rectangle"/>
+      <arg name="height" type="int" summary="height of anchor rectangle"/>
+    </request>
+
+    <enum name="anchor">
+      <entry name="none" value="0"
+	     summary="the center of the anchor rectangle"/>
+      <entry name="left" value="1"
+	     summary="the left edge of the anchor rectangle"/>
+      <entry name="right" value="2"
+	     summary="the right edge of the anchor rectangle"/>
+      <entry name="top" value="4"
+	     summary="the top edge of the anchor rectangle"/>
+      <entry name="bottom" value="8"
+	     summary="the bottom edge of the anchor rectangle"/>
+    </enum>
+
+    <request name="set_anchor">
+      <description summary="set anchor rect anchor edges">
+	Set the anchor edges of the anchor rectangle. The anchor edges
+	defines where on the anchor rectangle the child surface should
+	positioned relative to. An anchor is a bit mask of zero to two values of
+	the anchor enum. Two values on the same axis (for example left and
+	right) may not be combined.
+
+	If no anchor is set on any axis, the anchor position will be positioned
+	at the center of the anchor rectangle on the unset axis. The default
+	value is "none".
+      </description>
+      <arg name="anchor" type="uint" bitfield="true"
+	   summary="bit mask of anchor edges"/>
+    </request>
+
+    <enum name="gravity">
+      <entry name="none" value="0"
+	     summary="center above the anchor position"/>
+      <entry name="left" value="1"
+	     summary="position to the left of the anchor position"/>
+      <entry name="right" value="2"
+	     summary="position to the right of the anchor position"/>
+      <entry name="top" value="4"
+	     summary="position above the anchor position"/>
+      <entry name="bottom" value="8"
+	     summary="position below the anchor position"/>
+    </enum>
+
+    <request name="set_gravity">
+      <description summary="set child surface gravity">
+	The gravity defines in what direction a surface would be positioned,
+	relative to the anchor position on the parent surface. A gravity
+	is a bit mask of zero to two values of the gravity enum. Two values
+	on the same axis (for example left and right) may not be combined.
+
+	If no gravity is set on an axis, the gravity for that axis will be
+	equivalent to setting "none" for that axis, resulting in the child being
+	centered over the anchor on that axis.
+      </description>
+      <arg name="gravity" type="uint" bitfield="true"
+	   summary="bit mask of gravity directions"/>
+    </request>
+
+    <enum name="constrain_action">
+      <entry name="none" value="0">
+	<description summary="don't move the child surface when constrained">
+	  Don't alter the surface position even if it is constrained on some
+	  axis, for example partially outside the edge of monitor.
+	</description>
+      </entry>
+      <entry name="slide_x" value="1">
+	<description summary="move along the X-axis until unconstrained">
+	  Slide the surface along the X-axis until it is no longer constrained.
+	  If the left side of the surface is constrained, slide towards the
+	  right; if the right side of the surface is constrained, slide towards
+	  the left. If both sides are ends up being constrained, the behaviour is
+	  undefined.
+	</description>
+      </entry>
+      <entry name="slide_y" value="2">
+	<description summary="move along the Y-axis until unconstrained">
+	  Slide the surface along the Y-axis until it is no longer constrained.
+	  If the top side of the surface is constrained, slide towards the
+	  bottom; if the bottom side of the surface is constrained, slide towards
+	  the top. If both sides are ends up being constrained, the behaviour is
+	  undefined.
+	</description>
+      </entry>
+      <entry name="flip_x" value="4">
+	<description summary="invert the anchor and gravity on the X-axis">
+	  Invert the anchor and gravity on the X-axis if the surface is
+	  constrained on the X-axis. For example, if the left edge of the
+	  surface is constrained, the gravity is 'left' and the anchor is
+	  'left', change the gravity to 'right' and the anchor to 'right'. If
+	  the resulting position after inverting ends up also being constrained,
+	  the behaviour is undefined.
+	</description>
+      </entry>
+      <entry name="flip_y" value="8">
+	<description summary="invert the anchor and gravity on the Y-axis">
+	  Invert the anchor and gravity on the Y-axis if the surface is
+	  constrained on the Y-axis. For example, if the bottom edge of the
+	  surface is constrained, the gravity is 'bottom' and the anchor is
+	  'bottom', change the gravity to 'top' and the anchor to 'top'. If
+	  the resulting position after inverting ends up also being constrained,
+	  the behaviour is undefined.
+	</description>
+      </entry>
+    </enum>
+
+    <request name="set_constrain_action">
+      <description summary="set the action to be done when constrained">
+	Specify how the window should be positioned if the originally intended
+	position caused the surface to be constrained, meaning partially outside
+	positioning boundaries set by the compositor. The action is set by
+	constructing a bitmask with one bit per axis set describing the action
+	to be taken when the surface is constrained on that axis. If no bit for
+	one axis is set, the compositor will assume that the child surface
+	should not change its position on that axis when constrained. The
+	default action is none.
+      </description>
+      <arg name="constrain_action" type="uint" bitfield="true"
+	   summary="bit mask of constrain actions"/>
+    </request>
+
+    <request name="set_offset">
+      <description summary="set surface position offset">
+	Specify the surface position offset relative to the position of the
+	anchor on the anchor rectangle and the anchor on the surface. For
+	example if the anchor of the anchor rectangle is at (x, y), the surface
+	has the gravity bottom|right, and the offset is (ox, oy), the calculated
+	surface position will be (x + ox, y + oy). The offset position of the
+	surface is the one used for constraint testing. See
+	set_constraint_actions.
+
+	An example use case is placing a popup menu on top of a user interface
+	element, while aligning the user interface element of the parent surface
+	with some user interface element placed somewhere in the popup surface.
+      </description>
+      <arg name="x" type="int" summary="surface position x offset"/>
+      <arg name="y" type="int" summary="surface position y offset"/>
+    </request>
+  </interface>
+
   <interface name="zxdg_surface_v6" version="1">
     <description summary="desktop user interface surface base interface">
       An interface that may be implemented by a wl_surface, for
@@ -167,8 +356,7 @@
       </description>
       <arg name="id" type="new_id" interface="zxdg_popup_v6"/>
       <arg name="parent" type="object" interface="zxdg_surface_v6"/>
-      <arg name="x" type="int"/>
-      <arg name="y" type="int"/>
+      <arg name="positioner" type="object" interface="zxdg_positioner_v6"/>
     </request>
 
     <request name="set_window_geometry">
@@ -675,6 +863,20 @@
       <arg name="serial" type="uint" summary="the serial of the user event"/>
     </request>
 
+    <event name="configure">
+      <description summary="configure the popup surface">
+	This event asks the popup surface to configure itself given the
+	configuration. It is not sent by itself but is a latched state finalized
+	by the xdg_surface.configure event.
+
+	The x and y arguments represents the position the popup was placed at
+	given the xdg_positioner rule, relative to the upper left corner of the
+	window geometry of the parent surface.
+      </description>
+      <arg name="x" type="int" summary="X position relative to parent surface"/>
+      <arg name="y" type="int" summary="Y position relative to parent surface"/>
+    </event>
+
     <event name="popup_done">
       <description summary="popup interaction is done">
 	The popup_done event is sent out when a popup is dismissed by the
-- 
2.4.3



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