[PATCH weston 10/12] libweston: Merge weston_output_init() into weston_output_enable()

Quentin Glidic sardemff7+wayland at sardemff7.net
Tue Aug 16 10:44:58 UTC 2016


On 14/08/2016 17:28, Armin Krezović wrote:
> Signed-off-by: Armin Krezović <krezovic.armin at gmail.com>

Quite straightforward:
Reviewed-by: Quentin Glidic <sardemff7+git at sardemff7.net>

Cheers,


> ---
>  libweston/compositor.c | 124 ++++++++++++++++---------------------------------
>  1 file changed, 41 insertions(+), 83 deletions(-)
>
> diff --git a/libweston/compositor.c b/libweston/compositor.c
> index f78f06f..847031f 100644
> --- a/libweston/compositor.c
> +++ b/libweston/compositor.c
> @@ -4257,80 +4257,6 @@ weston_output_move(struct weston_output *output, int x, int y)
>  	}
>  }
>
> -/** Initialize a weston_output object's parameters
> - *
> - * \param output     The weston_output object to initialize
> - * \param c          The output's compositor
> - * \param x          x coordinate for the output in global coordinate space
> - * \param y          y coordinate for the output in global coordinate space
> - * \param mm_width   Physical width of the output as reported by the backend
> - * \param mm_height  Physical height of the output as reported by the backend
> - * \param transform  Rotation of the output
> - * \param scale      Native scaling factor for the output
> - *
> - * Sets up the transformation, zoom, and geometry of the output using
> - * the input properties.
> - *
> - * Establishes a repaint timer for the output with the relevant display
> - * object's event loop.  See output_repaint_timer_handler().
> - *
> - * The output is assigned an ID.  Weston can support up to 32 distinct
> - * outputs, with IDs numbered from 0-31; the compositor's output_id_pool
> - * is referred to and used to find the first available ID number, and
> - * then this ID is marked as used in output_id_pool.
> - *
> - * The output is also assigned a Wayland global with the wl_output
> - * external interface.
> - */
> -WL_EXPORT void
> -weston_output_init(struct weston_output *output, struct weston_compositor *c,
> -		   int x, int y, int mm_width, int mm_height, uint32_t transform,
> -		   int32_t scale)
> -{
> -	struct wl_event_loop *loop;
> -
> -	/* Verify we haven't reached the limit of 32 available output IDs */
> -	assert(ffs(~c->output_id_pool) > 0);
> -
> -	output->compositor = c;
> -	output->x = x;
> -	output->y = y;
> -	output->mm_width = mm_width;
> -	output->mm_height = mm_height;
> -	output->dirty = 1;
> -	output->original_scale = scale;
> -
> -	weston_output_transform_scale_init(output, transform, scale);
> -	weston_output_init_zoom(output);
> -
> -	weston_output_init_geometry(output, x, y);
> -	weston_output_damage(output);
> -
> -	wl_signal_init(&output->frame_signal);
> -	wl_signal_init(&output->destroy_signal);
> -	wl_list_init(&output->animation_list);
> -	wl_list_init(&output->resource_list);
> -	wl_list_init(&output->feedback_list);
> -	wl_list_init(&output->link);
> -
> -	loop = wl_display_get_event_loop(c->wl_display);
> -	output->repaint_timer = wl_event_loop_add_timer(loop,
> -					output_repaint_timer_handler, output);
> -
> -	/* Invert the output id pool and look for the lowest numbered
> -	 * switch (the least significant bit).  Take that bit's position
> -	 * as our ID, and mark it used in the compositor's output_id_pool.
> -	 */
> -	output->id = ffs(~output->compositor->output_id_pool) - 1;
> -	output->compositor->output_id_pool |= 1u << output->id;
> -
> -	output->global =
> -		wl_global_create(c->wl_display, &wl_output_interface, 3,
> -				 output, bind_output);
> -
> -	output->enabled = true;
> -}
> -
>  /** Adds an output to the compositor's output list and
>   *  send the compositor's output_created signal.
>   *
> @@ -4512,9 +4438,6 @@ weston_output_init_pending(struct weston_output *output,
>  	wl_signal_emit(&compositor->output_pending_signal, output);
>  }
>
> -/* NOTE: Some documentation is copy/pasted from weston_output_init(), as this
> -   is intended to replace it. */
> -
>  /** Constructs a weston_output object that can be used by the compositor.
>   *
>   * \param output The weston_output object that needs to be enabled.
> @@ -4550,15 +4473,17 @@ weston_output_init_pending(struct weston_output *output,
>  WL_EXPORT int
>  weston_output_enable(struct weston_output *output)
>  {
> +	struct weston_compositor *c = output->compositor;
>  	struct weston_output *iterator;
> +	struct wl_event_loop *loop;
>  	int x = 0, y = 0;
>
>  	assert(output->enable);
>
> -	iterator = container_of(output->compositor->output_list.prev,
> +	iterator = container_of(c->output_list.prev,
>  				struct weston_output, link);
>
> -	if (!wl_list_empty(&output->compositor->output_list))
> +	if (!wl_list_empty(&c->output_list))
>  		x = iterator->x + iterator->width;
>
>  	/* Make sure the width and height are configured */
> @@ -4573,10 +4498,43 @@ weston_output_enable(struct weston_output *output)
>  	/* Remove it from pending/disabled output list */
>  	wl_list_remove(&output->link);
>
> -	/* TODO: Merge weston_output_init here. */
> -	weston_output_init(output, output->compositor, x, y,
> -			   output->mm_width, output->mm_height,
> -			   output->transform, output->scale);
> +	/* Verify we haven't reached the limit of 32 available output IDs */
> +	assert(ffs(~c->output_id_pool) > 0);
> +
> +	output->x = x;
> +	output->y = y;
> +	output->dirty = 1;
> +	output->original_scale = output->scale;
> +
> +	weston_output_transform_scale_init(output, output->transform, output->scale);
> +	weston_output_init_zoom(output);
> +
> +	weston_output_init_geometry(output, x, y);
> +	weston_output_damage(output);
> +
> +	wl_signal_init(&output->frame_signal);
> +	wl_signal_init(&output->destroy_signal);
> +	wl_list_init(&output->animation_list);
> +	wl_list_init(&output->resource_list);
> +	wl_list_init(&output->feedback_list);
> +	wl_list_init(&output->link);
> +
> +	loop = wl_display_get_event_loop(c->wl_display);
> +	output->repaint_timer = wl_event_loop_add_timer(loop,
> +					output_repaint_timer_handler, output);
> +
> +	/* Invert the output id pool and look for the lowest numbered
> +	 * switch (the least significant bit).  Take that bit's position
> +	 * as our ID, and mark it used in the compositor's output_id_pool.
> +	 */
> +	output->id = ffs(~output->compositor->output_id_pool) - 1;
> +	output->compositor->output_id_pool |= 1u << output->id;
> +
> +	output->global =
> +		wl_global_create(c->wl_display, &wl_output_interface, 3,
> +				 output, bind_output);
> +
> +	output->enabled = true;
>
>  	/* Enable the output (set up the crtc or create a
>  	 * window representing the output, set up the
>


-- 

Quentin “Sardem FF7” Glidic


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