[PATCH] xwayland: Clear pending cursor frame callbacks on pointer enter
Rui Matos
tiagomatos at gmail.com
Thu Feb 4 16:52:32 UTC 2016
The last cursor frame we commited before the pointer left one of our
surfaces might not have been shown. In that case we'll have a cursor
surface frame callback pending which we need to clear so that we can
continue submitting new cursor frames.
Signed-off-by: Rui Matos <tiagomatos at gmail.com>
Reviewed-by: Daniel Stone <daniels at collabora.com>
---
v2: as suggested by Jonas, moved the hunk further up to stay close to
another related hack we already have and also removed the
xwl_seat_set_cursor() call since CheckMotion() will do that too.
I think Daniel's r-b still stands anyway.
hw/xwayland/xwayland-input.c | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/hw/xwayland/xwayland-input.c b/hw/xwayland/xwayland-input.c
index 61ca70b..d6cbf32 100644
--- a/hw/xwayland/xwayland-input.c
+++ b/hw/xwayland/xwayland-input.c
@@ -251,6 +251,15 @@ pointer_handle_enter(void *data, struct wl_pointer *pointer,
mipointer = MIPOINTER(master);
mipointer->pSpriteCursor = (CursorPtr) 1;
+ /* The last cursor frame we commited before the pointer left one
+ * of our surfaces might not have been shown. In that case we'll
+ * have a cursor surface frame callback pending which we need to
+ * clear so that we can continue submitting new cursor frames. */
+ if (xwl_seat->cursor_frame_cb) {
+ wl_callback_destroy(xwl_seat->cursor_frame_cb);
+ xwl_seat->cursor_frame_cb = NULL;
+ }
+
CheckMotion(NULL, master);
/* Ideally, X clients shouldn't see these button releases. When
--
2.5.0
More information about the wayland-devel
mailing list